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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Just some little creatures I imagined whilst doodling in my spare time, very much inspired by the dragon quest timekeepers. I figured it would be a good exercise to start picking up some Unity shadergraph and see what I could do with a hatched rim technique and the end result look alright, well see how it holds up when they're animated.  Also need to cleanup the teapot textures still as I'm not feeling it. 
  • A few months ago I had an art test where I was asked to create an environmental diorama within a week, I ended up putting around 15-20ish hours into it (from idea to delivery). In the end I wasn’t successful but I still liked the general idea so I spend a few minutes this weekend cleaning up the base and cleaning up the lighting and post processing a tad. Hope you like it!
  • River Troll created for Ardent Roleplay Original Concept by Adian Solly @ Ardacious
  • Rickety Hovel, an environmental diorama created for Ardent Roleplay. Original Concept by Macaulay Bell @ Ardacious Skeleton Asset created by Mordragos (unity Asset Store)
  • The destroyed Magus tower, a constantly moving environmental diorama created for Ardent Roleplay. Original Concept by Macaulay Bell @ Ardacious BookShelf model & Magic Crystal statue mesh by Macaulay Bell @ Ardacious Skeleton Asset created by Mordragos (unity Asset Store) Red Mage outfit created by Reallusion (Character Creator)