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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Submitted by Bryn 2006 has been a huge year for the Australian Games Industry ? almost a coming of age. Our first home grown studio to top the 250 employees mark, successful titles (both franchised and original) released by a number of companies, the success of the inaugural GCAP conference opening us up to the region as well as another bunch of Qantm graduates hitting the ground running and starting to mark their mark on the industry. Qantm would like to wish the whole Interactive…
  • Well it's been a while since i've contributed, Age of Conan keeps me busy, especially since being made asistant art director on the project. There hasn't been much time for personal work at all. However, I do have a few pieces in the pipelie and I also hope to post some recent professional work if FunCom allows. This piece was completed in a day - began as a sketch. The original is 2000x4000 @ 300dpi. be well -grant/unit
  • Last week was the opening of the "Hits of the 80s - Aussie Games That Rocked the World" exhibition at the Australian Centre for the Moving Image (ACMI) down in Melbourne. The exhibition, described as a way to "Discover the games of the pioneering Beam Software (Melbourne House) in this secret history of Australia's place in the rise and rise of the videogame" included displays of highly influential games and publications by Beam / Melbourne House as well as old consoles, and was opened by none…
  • (Press Release) Wellington, New Zealand - December 20, 2006 GripShift(R) is a re-mix of the award-winning original specially redesigned for e-Distribution (EDI) through the PlayStation(R)Network. Running at 60fps, GripShift will come to life on the PLAYSTATION(R)3 computer entertainment system in unbelievable high-definition at 720p. Featuring totally enhanced HD graphics, refined gameplay and four player online multiplayer for $9.99. GripShift(R) is slated for release late December/early…
  • Howdy, Wii fans. In addition to the new – and very funky, I’ll add – weather system on the Wii (You can spin the world the opposite way on its axis! Awesome! Wait.. according to Superman, shouldn’t that reverse time? A conundrum..), there’s several new titles added to the virtual console list! Yes, indeed. Who’s feelin’ that nostalgia kicking in? In addition to the bunch of virtual downloadable games already available for…
  • Another day, another story about the Nintendo Wii. As you may have already discovered if you're a Wii owner, the console now offers a weather reporting service that gives you access to the latest forecasts, current temperatures and so on. As reported on Screenplay: Much more fun is the interactive globe, which users can "grab" using the Wii-mote to explore the weather all around the world.
  • Reported by Aussie-Nintendo, the Wii has sold over 49,000 games for the console, and that’s excluding the bundled Wii Sports! The top selling Wii game – which also topped the charts of all consoles last week – is The Legend of Zelda: Twilight Princess, with Red Steel taking second place on the Wii top-selling list.
  • Mygen reports that, in accordance to Gfk Australia’s statistics, the Xbox 360 has had its biggest grossing week in console hardware sales since it hit Australia’s shores in March. According to figures, in the week ending on the 13th of December, the 360 console generated AU$2.6 million in the lead-up to Christmas. With the addition of extra console accessories and Xbox games, that weekly figure rises to AU$5.8 million. David McLean, Regional Director Xbox Australia and New…
  • Written by Peter Davis This year saw Brisbane host the inaugural Game Connect: Asia Pacific Conference for games development in Australia and the Asia Pacific Region. Over the weekend of the 30th November - 2nd December, Queensland received its fair share of industry delegates and representatives, in an admirable effort to assemble local developers, publishers, distributors, software enthusiasts and fresh talent. The event calendar kicked off on Friday, offering Masterclasses on software,…
  • Sure, Wii have a problem, but Nintendo are now recalling and replacing current Wiimote wrist straps. Nintendo UK and Nintendo America have both announced it, though nothing official from Australian offices as yet (expect an update as soon as we hear word). A comparison photo can be found here, the noticeable differences being a slightly thicker cord and a hard plastic loop. I'll be keeping my original strap as an excuse to upgrade to a projector. It's worth a try...