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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • GameSetWatch reports on an Aussie made sit-com called "Work & Play". It's a cross between "The Office" and "The IT Crowd", so if you love those shows, I'm sure you'll be entertained by this. The show is centered around a fictitious game company called "Beepford Games", and the first pilot episode has just been released. It's very humorous and it was filmed entirely at the IR Gurus studio! Thuyen Nguyen: "I wouldn't say it's a professional production, but it definitely isn't two guys in…
  • (press release) 3D Artists Gain More Creative Control with New Autodesk Maya 8.5 Software Introduces Unified Simulation Framework and Maya Python Scripting SAN RAFAEL, Calif., Jan. 15, 2007 - Autodesk, Inc. (NASDAQ: ADSK) today announced Autodesk Maya 8.5, the latest version of its Maya 3D animation, modelling and rendering software. Maya is widely used for games development, as well as film and television visual effects production. Now shipping, Maya 8.5 gives artists enhanced creative…
  • Anonymous
    Yet another Developer Day over at IGN Australia, and this time they set off to take the grand tour over at Pandemic Studios, located in Fortitude Valley, Queensland. Business Director, Christie Cooper, showed the IGN team around personally, and definitely proved to be a good guide, giving a good perspective of what it’s like in a senior position in a game developer company. Here’s what Christie had to say on maintaining a low turn-over rate on employees: What we've done that…
  • Anonymous
    Vooks.net has reported that the Nintendo Wii sold over 50,000 units in Australia in the mere three weeks of shelf-life since its launch. In addition to this, Nintendo finished 2006 with an even more convincing performance, the Nintendo DS being at the top of the sales for all handhelds and consoles during the December selling period. This strong December performance boosted the DS to the highest selling games console of the year. Rose Lappin, Director of Sales and Marketing at Nintendo…
  • IGN has a Top Ten Developer questionnaire with the one and only Christie Cooper, Business Director at Pandemic Studios in Brisbane. It's great to come across interviews with some of the less well known people in the local games industry (unless I'm totally wrong and everyone knows Christie!), and especially one who is such a pivotal part of the Pandemic team. Christie has had a long history with Pandemic and answers a few things on the Brisbane studio, the teams and the culture at Pandemic,…
  • The AJN (Australian Jewish News) website has an article on the Hits of the ?80s exhibition that is currently held at the Australian Centre of the Moving Image (ACMI) Games Lab. They throw a few questions towards Alfred Milgrom, who co-founded of Beam Software and also opened the exhibition, on a few things about the early days of game development... It was a very exciting time,? Milgrom, 59, told the AJN. ?We didn?t really know what the potential was going to be. It was a very small industry at…
  • GameIndustry.biz reports that the GO3 Electronic Entertainment Expo has extended the date for early bird discount bookings to February 15. You can get some substantial savings if you book your tickets now at www.go3.com.au/conference/index.html . There's also a special rate for students who want to attend the expo, and early discount bookings apply to you lot as well, so if you want to save a big chunk off the normal ticket price, you have a month left! GO3 starts March 30 to April 1 in Perth…
  • (press release) Sydney Opera House announces major gamer event for June 2007 Giant screens... A full orchestra and choir... A superstar conductor... And the epic sounds of video games. This is PLAY! A Video Game Symphony. After sell-out shows across North America and Europe, PLAY! A Video Game Symphony is heading to the Sydney Opera House in June 2007 for an Australian exclusive. Brought to vibrant life by the Sydney Symphony under conductor and grammy award winner Arnie Roth, PLAY! is an…
  • Anonymous
    Submitted by Michelle Qantm College, Australia?s most progressive and innovative new media educational provider will show you how! At the Open Day you can attend information sessions on careers in the new media industry, covering qualifications, career options and courses outlines. Study at Qantm College for a Day - Workshops in animation, game development, website development and multimedia. Saturdays 20 and 27 January, 2007, 10am?2pm Qantm College, 11?17 Jeffcott St, West Melbourne Register…
  • Matt and Yug have a new article up AustralianGamer.com on their tour of Pandemic Studios in Brisbane. They also took a few photos along the way as well as sit down for a chat with Pandemics' John Passfield (Creative Director) and Dylan Miklashek (Senior Producer) on the Australian studio, the BioWare relationship (the two companies partnered up around mid last year), Destroy All Humans! 2, and a whole other things. Unfortunately, they couldn't transcribe the rest of the interview, but it's a…