TheGameFeed.com is another website to write about the E3 surprise that is Auran's Fury. The article describes some of the major turn-offs in modern MMORPG's such as ganking, and how Auran will address those problems in Fury. Also mentioned are the character customisation possibilities, information about levelling up, and PvP...
The E3 hands-on demo on display was very early, yet showed a promising control scheme that MMO players will feel right at home with. The graphics complimented the Unreal…
The locally developed Madden NFL '07 (mobile) has received the 'Best Mobile Sports' award by IGN. Madden NFL is being developed here in Melbourne by Firemint for JAMDAT / EA. Firemint is currently developing several other mobile titles including "First Eleven Football" and their wholly owned IP "Mega Monster". More than 10 published titles have been released to date, and there are many more on the way.
http://firemint.com
Firemint is a trading name of ndWare Pty Ltd (http://ndware.com…
www.mmorpg.com gave Auran's Fury their E3 2006 "Most Surprising" Award. The MMORPG, which apparently runs on the Unreal 3 Engine, came out of the left field and impressed the website editors with it's "jaw dropping graphics"...
All we knew about Fury going into E3 was what their Public Relations firm had told us. The game was announced when their website became public just in advance of E3. The graphics were pretty and the description not so bad, but really, no one expects much from a company…
eFlyte, a pioneer and leader in the Inflight Entertainment Industry, develops and aggregates cutting-edge video games and applications for airline Inflight Entertainment consoles.
eFlyte started in US seven years ago and has established strategic partnerships with leading game publishers such as PopCap, MumboJumbo, SproutGames and GarageGames. Having established its regional HQ in Singapore on September 2005 to service and supply a number of leading airlines, eFlyte Asia Pacific is currently…
(from the forum, posted by Ash - yes, this is on in roughly 20 minutes! Head there NOW!)
I'm going to log on to the IGDA IRC chat channel this Thurs 8pm (May 18) to answer any industry questions and talk games. I mostly know about the Brisbane industry.
For web browsers use:
http://firefang.com/igdachat/java/
Or if you prefer to use an IRC client:
irc://irc.slashnet.org/igda
Team Xbox have snagged themselves a bunch of screenshots and also some concept art for Destroy All Humans! 2...
"Crypto returns to take on the world of free love, the Cold War and other 60?s era clich?s, causing destruction around the globe with an upgraded arsenal of alien weaponry and enhanced mental abilities - battling a variety of enemies from secret agents and giant creatures, to Soviet Forces and ninja warriors."
Jason Hill has informed us of his new gaming blog called "Screen Play" which you should all definately check out. Jason is a writer for the Sydney Morning Herald who covers worldwide and local news on games and game culture...
"Welcome to Screen Play.
With over a billion dollars expected to be spent on games and consoles in Australia this year, interactive entertainment has moved from the bedroom hobby of a handful of pimply faced geeks to a mainstream entertainment force rivaling music and…
I'm sure many of you have read the recent news about Microsoft buying Massive Inc, a company at the forefront of in-gme advertising, for a reported $US400 million. What may be a surprised to you is that Massive Inc was started by an Australian, with the ingame advertising idea speaheaded with a fellow Aussie and Kiwi. SMH.com.au has an article on the founder, Mitch Davis, on his background in business, when and how he came up that whole game advertising idea, and what it took for publishers to…
Thanks to Brad for posting a tonne of links on Destroy All Humans! 2 since E3 started. You'll find lots of new info about the game from these early previews, including the new 60's theme to the two player co-op mode...
"The build we saw was early looking from a graphic standpoint and not all of the sound was in yet either, giving the whole experience a rather unwashed feel. But, DAH2 should finish off well, just as so many Pandemic games have in the past. Expect a really fun, deep game to hit…
The Age has an article on local developers at E3, outlining how many delegates were over there to wheel and deal, and how important the event is for the industry..
Australia's delegation, made up of 145 executives from 42 game companies, was keen to attract new investment, publishing, manufacturing and outsourcing deals to Australia.
"I feel fairly confident there will be a couple deals done," Evelyn Richardson, president of the Games Developers Association of Australia (GDAA) which represents…