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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Vivendi Games has released their games lineup list for E3, and on that list includes a previously unnanounced title from Australia's largest game development company that continues a pretty well known franchise... "The Legend of Spyro: A New Beginning will recap the purple dragon's origin story and include flying levels for the first time in the series, as well a stronger focus on combat. The console and GBA versions of the game will be developed by Krome Studios"
  • The Courier-Mail has a great report with new details on the recently announced Destroy All Humans! sequel that's currently in development at Pandemic Studios in Brisbane. New details mentioned in the write up include the number of extra people onboard the development team and the much larger script for Destroy All Humans! 2... Pandemic hired more than 30 people, including two programmers straight out of the Queensland University of Technology and a Brisbane writer, Leanne Taylor, to make the…
  • Made in 1 week, a stylised Bobcat digger. 7964 polys 1x 1024 texture map & 1x 1024 normal map. Main thing I wanted to change was the tires. =) Any crits or comments welcome. (I know I could make the maps better but have other work to get onto)
  • It's been known for quite a while from various news reports that Auran has been working away on an MMORPG. What has been revealed so far is that Auran, in a partnership with Korean company HanbitSoft, have invested $12 million and a team of 40 for over 3 years on a multiplayer online game that is set to compete with World of Warcraft. Well, from a recent press release containing an Exhibtor list for the upcoming E3 expo, Auran is set on finally revealing a lot more on what exactly they have…
  • Submitted by Scott Local audio developer; SCA Sound Studios has supplied an original music theme to play at the Australian Developers stand at E3. The theme, originally written for a Matrix Mod and titled; "Fight!" has proven popular as it was also used in the highlights video of AGDC 2005. The track can be heard playing along to the AGDC highlights video on; www.control-freaks.tv It is also available for licensing by contacting SCA Sound Studios via their website; www.sca-soundstudios.com
  • Machinima Film Festival Saturday 6 and Sunday 7th May ACMI Cinemas Complimenting the Games Lab Machinima exhibition, ACMI Cinemas will present, direct from New York, the 2006 Machinima Film Festival including a screening of Red vs. Blue Season 3 followed by a Q&A with Burnie Burns, Gus Sorola, Matt Hullum, Jason Saldana and Kathleen Zuelch from Rooster Teeth. Saturday 6th May 2.30pm > Full $13 Concession $10 Red Vs Blue Season 3 Following 2004's sell-out screenings of the phenomenon…
  • The world was left in shock and awe today, when THQ Inc. (Nasdaq: THQI) announced that another alien invasion is in the planning stages for deployment later this year. Known as Destroy All Humans!(TM) 2, newly leaked information from a highly classified source reveals the extraterrestrials known as Furons plan to infiltrate and probe citizens throughout the world. THQ has once again enlisted the expertise of Pandemic Studios to aid in thwarting this new invasion, joining together in preparation…
  • The Age has an article with Tom Crago, chief executive of Tantalus, where they talk about the recently announced Top Gear: Downforce racing game and the new level of interactivity provided by the Nintendo DS touchscreen. They also chat about successful games with wider appeal for culturally different markets... "It is an advantage of us in Australia that we have a Western sensibility that, as well as selling well in Japan, will move a lot of units in the key North American and European…
  • I saw Truna posted about this in the IGDA Brisbane Chapter forum, and I thought it was more than worth a posting here! Travis Draper has made the news on the Global Gaming League website with a Halife Life 2 mod which he created himself... "Travis Draper loves Half-Life 2. But when it came to the story, the 21-year-old Australian store clerk felt there were a few unanswered question... So Travis decided to create a side-story to let the player experience his interpretation of what happened…
  • I've noticed that the GDAA website has been updated with loads of information on the contingent of local developers heading off to E3 3006, which can you believe is only a month away.... "More than 30 games studios and support companies will be attending this year's E3 Games Expo and Conference. E3 2006 will be held at the Los Angeles Conference Centre from March 10 - 12. Visit the E3 Australia 2006 website for more details about the Australian contingent to E3 2006." Also available at the site…