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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Truna has posted in the IGDA Brisbane forum that she's created a section up on Flickr where you can upload and share your photos taken from the Queensland Games part of Supanova last weekend. She's also written up some of her highlights of the event... "my favorite moments from the event: it's just gotta be those two little jedi knights playing starwars battlefront ... and watching bobafet pushing a babies buggy .... on stage, too many fab moments to mention! the krome animators vs programmers…
  • If you didn't get to go to Supanova for whatever reason, be sure to check out Yug's article on the event. Yug's focused on some of the developer stands there along with other interesting going ons at Supanova... "The main attraction for us was the section of the expo totally devoted to the local game industry, and we hoped that we might get to meet some of the people behind the games, while at the same time seeing if we might be able to get some kind of scoops prior to the upcoming E3…
  • John Passfield has added an entry in his Game Musings blog covering the weekend activities and happenings in the Queensland games area during Supanova... "I was on the Pandemic booth for the first three hours of the show and we had so many people drop by it was just insane trying to keep up. One of the big things that we?re achieving from being at Supanova is educating people about how big and successful the Queensland games industry is. So many people were unaware that killer games like…
  • IGN has a pre-E3 preview of "The Legend of Spyro: A New Beginning" game that Krome Studios are developing, now that publisher Vivendi games has lifted the lid on it's secrecy. It looks like Krome are pushing the franchise into a more modern direction with plenty of offerings in the action department... "Not only is A New Beginning more action-oriented than previous titles in the series, but the game is a bit darker as well, both in terms of art design and theme. It's still a very bright and…
  • Vivendi Games has released their games lineup list for E3, and on that list includes a previously unnanounced title from Australia's largest game development company that continues a pretty well known franchise... "The Legend of Spyro: A New Beginning will recap the purple dragon's origin story and include flying levels for the first time in the series, as well a stronger focus on combat. The console and GBA versions of the game will be developed by Krome Studios"
  • The Courier-Mail has a great report with new details on the recently announced Destroy All Humans! sequel that's currently in development at Pandemic Studios in Brisbane. New details mentioned in the write up include the number of extra people onboard the development team and the much larger script for Destroy All Humans! 2... Pandemic hired more than 30 people, including two programmers straight out of the Queensland University of Technology and a Brisbane writer, Leanne Taylor, to make the…
  • Made in 1 week, a stylised Bobcat digger. 7964 polys 1x 1024 texture map & 1x 1024 normal map. Main thing I wanted to change was the tires. =) Any crits or comments welcome. (I know I could make the maps better but have other work to get onto)
  • It's been known for quite a while from various news reports that Auran has been working away on an MMORPG. What has been revealed so far is that Auran, in a partnership with Korean company HanbitSoft, have invested $12 million and a team of 40 for over 3 years on a multiplayer online game that is set to compete with World of Warcraft. Well, from a recent press release containing an Exhibtor list for the upcoming E3 expo, Auran is set on finally revealing a lot more on what exactly they have…
  • Anonymous
    Submitted by Scott Local audio developer; SCA Sound Studios has supplied an original music theme to play at the Australian Developers stand at E3. The theme, originally written for a Matrix Mod and titled; "Fight!" has proven popular as it was also used in the highlights video of AGDC 2005. The track can be heard playing along to the AGDC highlights video on; www.control-freaks.tv It is also available for licensing by contacting SCA Sound Studios via their website; www.sca-soundstudios.com
  • Machinima Film Festival Saturday 6 and Sunday 7th May ACMI Cinemas Complimenting the Games Lab Machinima exhibition, ACMI Cinemas will present, direct from New York, the 2006 Machinima Film Festival including a screening of Red vs. Blue Season 3 followed by a Q&A with Burnie Burns, Gus Sorola, Matt Hullum, Jason Saldana and Kathleen Zuelch from Rooster Teeth. Saturday 6th May 2.30pm > Full $13 Concession $10 Red Vs Blue Season 3 Following 2004's sell-out screenings of the phenomenon…