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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • ATARI AUSTRALIA NEEDS YOU! Casual game testers needed for quality assurance for computer games in Japanese. You need to have the following skills/attributes: - Native Japanese with a high competency in Japanese characters and a familiarity with current Japanese language trends particularly for computer games. - Good spoken & written English, with good communication skills. - An enjoyment, understanding & knowledge of playing video games on PC and console including next generation. -…
  • Submitted by David Hewitt. I'm thrilled to be able to announce the next meeting of the Melbourne IGDA chapter: Amelia King and Jacqueline Barry from Film Victoria's Digital Media Fund have been kind enough to offer to come and speak to us, and to answer our questions. It should be a fun and informative session. There will be a presentation, a Q&A, and then the usual time for socialising, networking and so on. The meeting is at the usual place (the Canada Hotel, Swanston St, Carlton, on the…
  • Pandemic Studios hosted a huge party last Friday night for every Brisbane developer to get together and catch up post E3. It turned out to be a great success, and so they'd like to send a huge thank you to all the people that turned up for the bash! Particularly as many only had a few days notice! So, a big thanks to all the developers from Auran, Halfbrick, THQ, Fuzzyeyes, Krome, Gridwerx, Creative Assembly, Liquid Animation, Lava Injection, Wildfire and Reel Image for coming along. Every one…
  • It's been a rather slow period for news, so I thought I'd make a call for help with a bit of spring cleaning in Sumea's developers listing. These developers are facing the chop from our listing unless anyone has some clue as to whether they're still around. If you have any information on them, please do post in the comments area for this news item! Actually, if there are any other developers that I've missed that are indeed inactive, do let me know! Spectrum Wired - Perhaps should be removed…
  • Sponsored by Lava Injection 20 June 2006, From 6:30pm, Melbourne, Australia Melbourne, Australia, 5 June 2006 - Film Victoria and Dissecta present: E3 Debrief will be held 20th June in Melbourne, sponsored by game audio and music studio Lava Injections. At Film Victoria and Dissecta present: E3 Debrief, Grant Davies, CEO of Endgame Studios, and Steve Fawkner, CEO of Infinite Interactive, will discuss the recent E3 Expo held in Los Angeles providing their inside view of trends, issues, games…
  • Felt like a fun little project today. I took this from concept to what you see here all in one day. I know there may be some imperfections etc, but wanted to see what I could do in a day. Will add some more finer details at a later point and some better renders. Just had some fun with this :D All crits n comments welcome!! Josh
  • Explore creative possibilities. Collaborate with other talented artists. Push the limits of your imagination. Whether you are in film, post, or broadcast, creating your whole picture means creating a more entertaining and more striking visual metaphor for the story you are telling than you ever have before. With Autodesk solutions, you are able to use color and light to shape the look of your story, create amazing VFX and CG, manage your collaborative workflow, and share digital assets across…
  • Sumea Modeller Challenge #8 - The Exploding Fist Challenge (Sponsored by Micro Forte) Competition Rules: Open to Australians and New Zealanders only. STARTING DATE: Thursday, 1st of June, 2006. CLOSING DATE: Sunday, 1st of October, 2006 (Midnight). 4 months Total! THEME: Create and model one combat fighting character in the vein of Street Fighter, Mortal kombat, Soul Calibur etc RULES AND GUIDELINES: CONCEPT AND STYLE: Your character has to be original and of your own creation, or based on the…
  • I'm happy to announce that Qantm has joined in to support Sumea as an official sponsor of the site. Qantm are a big name in the competitve game education sector of the local games industry and have been accounted for getting a tonne of students into the games industry. Things seem to be really on the move for Qantm - they've been active in getting their name out there with a presence at E3, they took part in showcasing their work at SupaNova, and they're currently expanding their services…
  • Jason Hill reports on his Screen Play blog of a new company set up by David Giles, head of Melbourne's Academy of Interactive Entertainment and former director of development at Melbourne House, for graduated AIE students who haven't been snapped up by local game developers to work on titles and gain some valuable experience in the process... David Giles... says Young Gunz lets local developers access AIE graduates as a temporary workforce when needed. "We have a small pool of gifted artists at…