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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Explore creative possibilities. Collaborate with other talented artists. Push the limits of your imagination. Whether you are in film, post, or broadcast, creating your whole picture means creating a more entertaining and more striking visual metaphor for the story you are telling than you ever have before. With Autodesk solutions, you are able to use color and light to shape the look of your story, create amazing VFX and CG, manage your collaborative workflow, and share digital assets across…
  • Sumea Modeller Challenge #8 - The Exploding Fist Challenge (Sponsored by Micro Forte) Competition Rules: Open to Australians and New Zealanders only. STARTING DATE: Thursday, 1st of June, 2006. CLOSING DATE: Sunday, 1st of October, 2006 (Midnight). 4 months Total! THEME: Create and model one combat fighting character in the vein of Street Fighter, Mortal kombat, Soul Calibur etc RULES AND GUIDELINES: CONCEPT AND STYLE: Your character has to be original and of your own creation, or based on the…
  • I'm happy to announce that Qantm has joined in to support Sumea as an official sponsor of the site. Qantm are a big name in the competitve game education sector of the local games industry and have been accounted for getting a tonne of students into the games industry. Things seem to be really on the move for Qantm - they've been active in getting their name out there with a presence at E3, they took part in showcasing their work at SupaNova, and they're currently expanding their services…
  • Jason Hill reports on his Screen Play blog of a new company set up by David Giles, head of Melbourne's Academy of Interactive Entertainment and former director of development at Melbourne House, for graduated AIE students who haven't been snapped up by local game developers to work on titles and gain some valuable experience in the process... David Giles... says Young Gunz lets local developers access AIE graduates as a temporary workforce when needed. "We have a small pool of gifted artists at…
  • Anonymous
    Submitted by Matt Wheatley AIE, Australia's leading 3D animation and games development training organisation, is pleased to announce a number of sponsored positions for its upcoming Certificate IV in 3D Animation for Games and Film at its Canberra campus. Sponsorships are worth $1400 to successful eligible applicants in the areas of: ? Women seeking careers in the Games, Film and related creative digital industries, or ? Students from disadvantaged backgrounds; or ? Practitioners in another…
  • Experience all the action of the AFL from the comfort of your living room. AFL? Premiership 2006 is the only official game of the AFL featuring all the teams, players, venues and competitions of the 2006 season and is back exclusively for PlayStation?2. Play a single game for some quick footy action, participate in a whole season or play in Career Mode to develop your career, complete with player trading, national AFL draft and AFL Tribunal. New features in this years edition include enhanced…
  • Anonymous
    Submitted by Joseph Lieberman Australian Game Developers (http://www.ausgamedev.com) has released The Omega Syndrome, a computer role-playing game for Windows 2000/XP that follows in the footsteps of classic games such as Fallout, Ultima 7, and Baldur?s Gate. The Omega Syndrome?s story is a breath of fresh air for the RPG genre, as it is set in 1950?s America and the player works for a secret organization that hunts down aliens and UFOs. It was designed to appeal to the mature gamer, who…
  • Been working on this older project some more and made some good progress. All crits n comments welcome. Modelled in Maya (render is a test, not the final look!) cheers, Josh Bare
  • Anonymous
    Submitted by Scott SCA Sound Studios is creating audio content for "Jackass", on behalf of Sidhe Interactive and Red Mile Entertainment. More details to follow...
  • Sumea Maps is now open for service! You may have glimpsed at it a while ago, but it's in a slightly improved state and worthy of a mention here. A big huge thanks must go to McDrewski for all his help with this! With Sumea Maps, you can find local developers using Google Maps. Sumea Maps is also tied with Sumea Wiki, so if you want to add other locations, you're free to do that any time you like. You can click on the map to get the location co-ordinates, then click on the update wiki link to…