(from the forum)
What I wondering is if there any people out there who might be interested in joining AustralianGamer.com as potential reviewers/previewers/representatives/characters on the site. It's not a real job, more of a hobby, but potentially it could lead to interesting things down the track.
We are more interested in people with interesting 'personalities', from different states, and who own at least a few differnet systems. If you're interested, shoot me an email at yug@…
For more information, please visit the Supanova website, or the IGDA Brisbane Forum!
Saturday
Queensland Games Stage
QG Area Events
continuous throughout the weekend
10.00
Character concept art competition opening
Sponsored by QANTM
Bring your talent and skills, explore your passions and enter the Queensland Games character and concept art competition – this takes place in the stage area!
Open to all ages
10.30
We…
*** Update ***
Huge thanks to Truna for sending in the completet time table for the Queensland Games Stage part of Supanova. If you're planning to go (and why wouldn't you, it looks like an awesome event!), be sure to check out here to see what's on and when!
Truna is also looking for a few "unbearable extroverts who like dressing up and throwing newspaper balls at each other to play a little location based number based on red vs blue !" at the expo, so if you want to volunteer for that, or…
The Queensland Business Review have a news article on the Queensland presence at the upcoming E3 conference. The contingent of developers from Queensland include Pandemic Studios; THQ Studios Australia; Krome Studios; Auran; Halfbrick; Fuzzyeyes Studios; Qantm; Creative Assembly; and, Velocity Brisbane...
Information Technology Policy Minister Chris Cummins announced $49,800 funding for the Games Developers Association of Australia (GDAA) to ensure a Queensland presence at the Electronic…
The School of Information Technology at Murdoch University is pleased to announce that the Joint International Conference on CyberGames and Interactive Entertainment 2006 (CGIE2006) will be held on 4-6 December 2006 in Perth, Western Australia. This is a joint international conference on CyberGames 2006: International Conference and Exhibition on Games Research and Development, and IE 2006: The Third Australasian Conference on Interactive Entertainment. This joint international conference is…
AustralianIT have an interesting article looking at the lack of Government incentives for the local games industry, with the outlook being grim if much more support isn't forthcoming. Contributing to the argument is Bill McIntosh from Torus Games, Robert Walsh, chief executive of of Krome Studios, Luke Carruthers, chief executive of Imaginary Numbers, Team Bondi director Brendan McNamara, and Game Development Association chief executive Evelyn Richardson...
"We have a 12-month window to…
Sony Computer Entertainment Australia (SCE Aust.) and the Australian Football League (AFL) today announced the signing of a two year licensing agreement which will see SCE Aust., as the exclusive publisher of AFL video games.
SCE Aust. is also pleased to announce the video game title - AFL Premiership 2006 exclusively for PlayStation?2, officially licensed by Australian Football League, due for release in July this year. Benefiting from the new deal signed with the AFL, the franchise is now…
We're having a monthly community activity here on Sumea to update and polish off some of the entries on the more prominent game developers on our list. Last month's focus was on Atari Melbourne House, and that was a rip roaring success which unfortunately only one person contributed to! (ME!).
Anyway, this month we are focusing on Krome Studios. If you'd like to head out to the link below and add some history, dates, stories, milestones, and other information on the current largest game…
(received via email)
Hi
Here is a gauntlet for you, pull pin and run
It will soon be possible to download small low cost, self contained games game not only onto the XBox 360, but also the PSP and upcoming PS3 (based upon Sony?s GDC announcements), also don?t forget Stardocks recent success on PC.
People like this, Galaxy wars has been the only thing worth playing on the 360 for a while. Galatic Civ II on the PC has been a big success. This new distribution model cuts out the marketing muppet…
I will *emphasise* greatly that this is just a rumour at the moment. I've been pondering on whether I should even post about this yet when a lot more details are needed, but I guess if we can get some solid confirmation via the comments section as a result of this news item then that would help stop the second guessings...
But it breaks my heart if this turns out to be true since I'm sure a lot of people had high hopes for this developer and their project. They had some wonderful game ideas…