Skip to main content

The Latest

Popular

  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • (Yusuf has posted in the forum) I am organising the IE2005: Australasian Conference on Interactive Entertainment http://research.it.uts.edu.au/creative/ie/05/ which will be held in Sydney 23-25 November. The one day event last year attracted ~100 people, see last year's schedule at: http://research.it.uts.edu.au/creative/ie/04/ -- Check out the Chris Crawford vide and his monster impression while you are at it. IE2005 is much bigger than IE2004 and will have a number of associated events -…
  • I'm not sure if War of the Worlds contributed to any of Destroy All Humans!' success, but you could say that the release of Pandemic's action alien game after all the Spielberg invasion remake hype was a stroke of great genius (or more likely, great chance). In any case, iIt's finally great to hear that another locally developed title is doing extremely well internationally. www.gaming-age.com reports... "With the recent release of the NPD TRSTS sales data for June, THQ Inc. is celebrating the…
  • (from the forum, posted by Binh) This is open to suggestion) The next game developer's meetup is 8PM August 16th La Porchetta 308 Victoria Street NORTH MELBOURNE 3051 I suggest we grab a chat/drink/dinner there and then pop next door where there is a game lan centre. Please rsvp here or on the meetup site so I can book numbers. There's no organiser and I can't be one since I don't have a credit card so if you can please pass the word on. For more details visit gamedev.meetup.com
  • All Melbourne based interactive entertainment professionals and students: "Don't Be Distracted By PR!" 23 August @ 7 pm to 8:30 pm, Melbourne Presented by Dissecta.com Melbourne, 21 July 2005 - Dissecta presents "Don't Be Distracted By PR!", to be held Tuesday 23 August 2005 at the Australian Games Innovation Centre, in the Atari Building, Queens Road, Melbourne. Dissecta founder Tim Richards said "the ability to influence public opinion, is critical to the success of any game or interactive…
  • The Sydney Morning Herald has reported that the OFLC will release their verdict today on whether Grand Theft Auto: San Andreas will retain or be refused classification in Australia after an internal investigation. In case you've missed out on what's been happening with the situation in America: "The US Entertainment Software Rating Board changed its rating after Take Two Interactive, the parent company of the game maker Rockstar Games, confirmed the existence of the sex scenes. Rockstar Games…
  • We haven't posted much news on Auran for quite a while now, but they're been kept busy working on... another trains simulator title! From Loadedinc.com... Trainz Railway Simulator 2006 is the latest version of the hugely popular Trainz developed by Auran. Trainz, in its 2004 and Passenger Edition incarnations (both published in the UK by Just Trains), has become the simulator of choice for virtual railway enthusiasts. A massive community of has grown up around Trainz and they are eagerly…
  • Australia, SA, July 19th - Digital Art developer Hyperfocal Design has announced the release of its "Hyperfocal Skies 2" texture set. The product is the successor to the well received and popular "Hyperfocal Skies" collection. Hyperfocal Skies 2 features 65 high resolution, photographic textures including hemispherical sky textures, alpha masked horizon lines and 3 bonus alpha masked sky textures. Hyperfocal Design maintains its extremely high resolution standard, the skies and horizon lines…
  • Hi all, Gridwerx attended FreePlay in Melbourne over the weekend, where we presented on the "Lessons Learned of an Indie Start-up". For those who missed it, it is available as a read-only PowerPoint file on our brand spanking new site - www.gridwerx.com.au. It was a great turn-out, thanks for the hospitality of all those in Melbourne who shared a beer, a business card or a point of view. Further, Gridwerx is seeking some futher collaborators to supplement our growing team - please shoot me an…
  • Submitted by Galatea Manolitsas The winners of the AIE Freeplay competition were Tiffany Ho $300 E.B voucher Daniel Wyld $120 E.B voucher Cameron Bonde $80 E.B voucher Could the winners please contact the AIE office to arrange pick up of their prizes.
  • Submitted by Scott Leaman The Brisbane Game Developers/Qantm Meetup for July is on this weekend! It'll be a great chance to meet old and new qantm peps and other gamedevs, especially if you missed out last time. So come along whether you're part of the BGDM group or not. When: Saturday, 23 July, 6:00 PM Where: Pavilion Bar - Stamford Plaza Cnr Edward & Margaret Streets Brisbane CBD Brisbane A map of the location: http://img314.imageshack.us/my.php?image=stam0eq.gif Nintendo DSs welcome…