Skip to main content

The Latest

Popular

  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Sidhe Interactive have released some new screenshots of Gripshift, a game with an interesting hybrid of racing and puzzle elements that Sidhe are developing for the Sony PSP... Gripshift is the first game for the PSP portable entertainment system to combine high flying stunt driving and unique puzzle solving action in an all-out, pedal-to-the-metal experience. If the screenshots are of any indication, it looks like an incredibly fun game to play :)
  • Firelight Technologies is a Melbourne based middleware company producing the FMOD SoundSystem. This is a game programmers libraries used by many games companies around the world and Australia. The latest big release of FMOD caters for next generation hardware and is called FMOD Ex. It supports 10 different platforms including win32/64, PSP, ps2, xbox, gamecube, mac, linux and wince! After many months of development and testing, we are proud to announce our newest offering, FMOD Ex. This is a…
  • Aussie-Nintendo.com has an interview with Steve Stamatiadis, Creative Director at Krome Studios. They chat about the state of the gaming industry, Nintendo's game philosphies, and a whole bunch of stuff about Krome and their games... S-S: We like to think of Krome as a family as much as colleagues and employees. We have a simple philosophy; to foster a creative and fun work environment and make great games that both we (as gamers ourselves) and our audience will love. That said, we love all…
  • Tthanks to CombatWombat for making a forum post on this! The Age reports that Grand Theft Auto: San Andreas has been refused classification as a result of an investigation by the OFLC on the "Hot Coffee" mod... "The OFLC said it found that the content unlocked by the "hot coffee" mod could not be accommodated under the MA15+ classification . The game cannot now be legally sold, hired, advertised or exhibited in Australia. "Businesses that sell or hire computer games should remove existing…
  • (Yusuf has posted in the forum) I am organising the IE2005: Australasian Conference on Interactive Entertainment http://research.it.uts.edu.au/creative/ie/05/ which will be held in Sydney 23-25 November. The one day event last year attracted ~100 people, see last year's schedule at: http://research.it.uts.edu.au/creative/ie/04/ -- Check out the Chris Crawford vide and his monster impression while you are at it. IE2005 is much bigger than IE2004 and will have a number of associated events -…
  • I'm not sure if War of the Worlds contributed to any of Destroy All Humans!' success, but you could say that the release of Pandemic's action alien game after all the Spielberg invasion remake hype was a stroke of great genius (or more likely, great chance). In any case, iIt's finally great to hear that another locally developed title is doing extremely well internationally. www.gaming-age.com reports... "With the recent release of the NPD TRSTS sales data for June, THQ Inc. is celebrating the…
  • (from the forum, posted by Binh) This is open to suggestion) The next game developer's meetup is 8PM August 16th La Porchetta 308 Victoria Street NORTH MELBOURNE 3051 I suggest we grab a chat/drink/dinner there and then pop next door where there is a game lan centre. Please rsvp here or on the meetup site so I can book numbers. There's no organiser and I can't be one since I don't have a credit card so if you can please pass the word on. For more details visit gamedev.meetup.com
  • All Melbourne based interactive entertainment professionals and students: "Don't Be Distracted By PR!" 23 August @ 7 pm to 8:30 pm, Melbourne Presented by Dissecta.com Melbourne, 21 July 2005 - Dissecta presents "Don't Be Distracted By PR!", to be held Tuesday 23 August 2005 at the Australian Games Innovation Centre, in the Atari Building, Queens Road, Melbourne. Dissecta founder Tim Richards said "the ability to influence public opinion, is critical to the success of any game or interactive…
  • The Sydney Morning Herald has reported that the OFLC will release their verdict today on whether Grand Theft Auto: San Andreas will retain or be refused classification in Australia after an internal investigation. In case you've missed out on what's been happening with the situation in America: "The US Entertainment Software Rating Board changed its rating after Take Two Interactive, the parent company of the game maker Rockstar Games, confirmed the existence of the sex scenes. Rockstar Games…
  • We haven't posted much news on Auran for quite a while now, but they're been kept busy working on... another trains simulator title! From Loadedinc.com... Trainz Railway Simulator 2006 is the latest version of the hugely popular Trainz developed by Auran. Trainz, in its 2004 and Passenger Edition incarnations (both published in the UK by Just Trains), has become the simulator of choice for virtual railway enthusiasts. A massive community of has grown up around Trainz and they are eagerly…