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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • I was called on to provide designs for the rocket and space-station for the Cadbury Crunchie Spaeways tv commeicial. Ultimately the rocket only makes the briefest of appearances and the space-station doesn't appear at all. but I thought I'd post this up here since it's been a while... cheers Grant
  • Anonymous
    Submitted by Scott Leaman Brisbane Game Developers Meetup Group - August Meetup! A great chance to meet new and old droogs interested in gamedev, especially if you missed the last one. Same place as last time. Out the back in the beergarden {inside if it's cold}. http://img314.imageshack.us/my.php?image=stam0eq.gif When: Saturday, August 27, 2005 at 5:00 PM Where: Pavilion Bar - Stamford Plaza Cnr Edward & Margaret Streets Brisbane CBD
  • Anonymous
    After somebody put out that press release, we thought it might be a good idea to let a few gamers and fans into our very own Stargate Command at Perception HQ. These lucky few got to see and play Stargate SG-1: The Alliance. The response has been huge, so we?ve compiled a list of the most recent Q&A's done with online fan sites as well as 2 previews of the game. Visit www.perception.com.au for more details.
  • Anonymous
    Zibba It's too soon to call it the Virtual Crash of '05, but new virtual economy site Game Money Price Research has an alarming set of charts up tracking the dive of almost all major MMORPG currencies against the U.S. dollar in the first half of this year. It may be made of pixels, but the sky certainly looks like it's falling. While GMPR's methodology might be questionable, it seems there's a real trend being tracked here. What to ascribe it to is another question. In plain numbers (…
  • Anonymous
    Submitted by Shiralee Saul GRAPHITE 2005 ELECTRONIC THEATRE : Submission Deadline Extension 22nd August 2005 Graphite's Electronic Theatre showcases the best of new creative and scientific visualization and CGI. Electronic Theatre submissions are invited from computer graphics visualisers, including: scientific as well as artistic research groups, video- and film- makers, game developers, architectural and engineering visualisation, computer animators and computer graphics students. The…
  • Around late 2002, John Passfield made available some games he developed with Steve Stamatiadis back in 1999. As you'd know, John and Steve co-founded Krome Studios, currently Australia's largest game developer... The two titles are "The Chronicles of Jaruu Tenk" and "Halloween Spirit Board". Both represent my foray into AI and living worlds and both were done completely out of love on a part time basis (ie. for a zero budget and with extremely limited resources - I did all the game coding,…
  • Seems a while since I've posted any 2d work! This little painting is a revisited character concept that I originally did as a model sheet excercise (it's was posted here some time back). Created in Photoshop :)
  • There's a fair bit of coverage on Heroes of the Pacific by IR Gurus, just in time for its impending release in September... "Graphically, Heroes of the Pacific holds its own very well, and it?s nice to see that the game is able to render all those aircraft without slowdown. The details could be better, but hey, who cares when you can conquer the skies." - Boomtown preview "At this stage Heroes of the Pacific is shaping up to be a worthwhile experience for fans of the genre. Its simplistic…
  • Anonymous
    Entries due 24 August 2005 Sony Australia is looking for the best new content for its PlayStation Portable (PSP) platform. Entries are invited for screen-based audio visual works such as short videos, flash and audio (animation, music, mocumentaries etc). You don't need a PSP to make the content. Check out the site for all the entry details and prizes!
  • Perception Pty Ltd would like to rectify certain statements that have been made to the press by JoWooD Productions. To be clear, Perception is the official licensee of MGM on Stargate SG-1: The Alliance. Any suggestion that JoWooD has rights to Stargate SG-1: The Alliance upon termination of the contract is incorrect and not based on commercial or legal fact. Development on the game will continue uninterrupted at Perception's Sydney studio. Perception is committed to giving fans the best gaming…