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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Gamespy has a review of Top Gear Rally, a Gameboy Advance racing title by Melbourne developers Tantalus... "The combination of a polygonal course and superbly rendered car sprites (running with no noticeable slowdown) make this an excellent example of the GBA's capabilities. ... Top Gear is certainly one of the best racing titles for the system...." Gamespy gives Top Gear Rally four out of five stars, and you can read the interview by clicking here.
  • We have added local outfit, Virtual Mechanix, to our growing list of developer services. Virtual Mechanix specialises in supplying accurate, highly optimised, fully textured 3D vehicle models for the interactive games industry. From their website: Established in March 2001, Virtual Mechanix grew from a longtime passion for motor sports, modeling 3D cars, and interactive driving games. As art assets for games continue to escalate with advances in PC and console technology, we've realised an ever…
  • John Gaeta, Academy Award-winning visual effects supervisor of The Matrix, will go behind the creation of more than 2000 VFX shots for The Matrix Reloaded and The Matrix Revolutions in a unique half-day seminar now added to the AEAF program. Alongside Eon Entertainment VFX Supervisors John Desjardin and Dan Glass, Gaeta will explore how the stunning sequels were created across four years and produced simultaneously. The presentations will track the entire process that began with a year of…
  • This full fee course covers advanced programming features of the ANSI C++ standard such as throw-catch, operator overloading, advanced streams, function pointers, singletons,?partial class templating, function objects, STL usage, locales, mutable keywords?and wrappers. The course will also emphasize aspects of C++ coding important to the games industry such as profiling code usage, debugging facilities in the IDE, coding efficiency and preventing memory leaks. The course consists of an…
  • Gamespot has a review of Infinite Interactive's Warlords IV: Heroes of Etheria... "While Warlords IV does streamline out a great deal of interesting strategic elements you might expect from a game of this sort, what it leaves behind is still engaging enough to keep fans of fantasy strategy playing. It's a fairly good review of the game, giving it a total of 8.4 out of 10. Read it at Gamespot.
  • Wellington, NZ - November 1, 2003 - Highly anticipated videogame "Rugby League" from Sidhe Interactive took home dual honours at this week's 8th annual TUANZ Interactive Awards. The title not only won the top award in the Games Category, but was chosen amongst all 144 entries at the event for the prestigious Craft Award celebrating design expertise and excellence of execution. The TUANZ Interactive Awards recognise and encourage excellence in New Zealand's interactive and media design industry…
  • Here are some more links on the IR Gurus Gaelic Football deal.. Victorian computer games company, IR Gurus Interactive, has formed a deal with Sony to develop a Gaelic football computer game. This is the first time an Australian games developer has struck a deal with Sony directly. ?The fact that this is the first time an Australian developer has struck a deal directly with a multinational entertainment company, rather than through a publishing house or third party, is testament to the […
  • IGN has a developer diary with Ken Levine, general manager and creative director at Irrational Games, on their upcoming sequel, Freedom Force vs. the Third Reich. Kevin shares some thoughts on the success of Freedom Force and what they're focussing on in the sequel. There's some new concept art to look at as well! See it at IGN.
  • New Zealanders rejoice, as there's another place you can go to study game development. The New Zealand Games Developer Association has posted news that the University of Otago will be offering a course next year. "The course will be an intensive introduction to the many disciplines involved in creating good computer games, and will run from the 5th Jan 2004 to 20th Feb 2004." To find out more about the course, click here.
  • Gaelic football is a pretty wacky game. It's like soccer and rugby combined. AustralianIT reports that Melbourne based game developers, IR Guru's (responsible for AFL Live 2003 and AFL Live 2004), have scored a $2.3 million deal to develope a Gaelic football game. "The deal, which is expected to generate 12 new jobs in the state, will see Melbourne-based IR Gurus Interactive develop the first ever computer game modelled on the Irish game." Read the article over at AustralianIT.