Augmented / Virtual Reality

Unity Developer - AR Technology for Museum (Contract)

Art Processors https://www.artprocessors.net/ in Collingwood, Melbourne are looking for a Contract Unity Developer who will work closely with our creative team to develop an interactive scene containing multiple animal and human AI companion 3D characters, this scene will be projected onto a wall.

Skills and knowledge

-Intimate knowledge of and experience developing in Unity Game Engine
-Development of AI Companion NPC controllers in Unity
-Development of character animation controllers in Unity

Application Deadline Date: 
Wednesday, 1 April 2020 - 12:00pm

Enabler: Senior Developer - Short Term Contract

Role: Unity 3D Senior Developer for fixed term mixed reality project

Purpose of Position
================

The Senior Developer is responsible for developing new mixed reality software and optimising performance and memory usage for our project built with the Unity3D game
Engine, using the Hololens to provide training and instruction for people with intellectual disability.

Application Deadline Date: 
Wednesday, 8 January 2020 - 5:00pm
Employment: 

Unity Generalist - EMD Studio

--PAID POSITION – 3D ART/UNITY GENRILIST--

EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
http://transformativemedia.swinburne.edu.au/studio/

 The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.

Application Deadline Date: 
Friday, 15 November 2019 - 5:00pm

Graduate Software Developer (or Pre- Graduates)

We’re seeking talented software developers to expand our dynamic team and enable us to work on even more exciting new projects. If you have a passion for learning, love solving problems and write excellent code then Immersive could be the place for you.

Suitable candidates will be either recent graduates or bright stars who have completed at least their second year of university. We offer talented students the chance to be part of a vibrant, best-practice software development team in a successful and growing company, while being supported to complete their degree part-time.

Senior Artist

Senior Artist

About Zero Latency

Zero Latency is the global pioneer and leader in free-roam, multiplayer, virtual reality entertainment and training. Our technology allows your body to become the controller and explore any digital world like you do real life.  Our passionate team is based at our company headquarters in Melbourne, Australia, and is dedicated to creating the most immersive and engaging free-roam virtual reality experiences in the world.

Lead UE/VR Developer

Plastic Wax is an award-winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.

We seek a veteran VR/UE Blueprint/C++ Developer to Lead our Unreal Department onsite in our waterfront studio in Rhodes, Sydney. We’re after someone who is passionate about developing real-time capture & render technologies to redefine the process of film & television production and empower the Director and creative team’s vision for our projects.

C++ Backend Developer 100K+

We are a Melbourne based AR company, looking for an experienced C++ programmer join our team to work on a fun AR application that is being developed for both iOS and Android platforms.

Skill: C++ 5 years+ experience
Position: Full time
Salary: $104k per a year (negotiable depending on experience).
Type: 3 months contract to begin with (starting immediately)
Location: Melbourne CBD (on site)

Unity Developer

Job Description
We are seeking a developer responsible for building interactive experiences for various target platforms based on the Unity framework.
Your primary responsibilities will be to implement interactive functionality translating design ideas, concepts, and requirements into a functional and engaging experience.
A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Technical Skills Needed
• Minimum 3 years of professional experience with VR/AR technologies