Job

Producer - League of Geeks

At League of Geeks, we care as much about the craft of making videogames as the videogames we craft. We’re looking for a producer to empower our talented team to work autonomously, yet with purpose, clarity and efficiency towards extraordinary outcomes.

As a producer at LoG you will shepherd communication, collaboration and exceptional decision making across all departments, delivering upon the game’s commercial, critical, and cultural visions.

UI Artist

Join Big Ant Studios as a UI Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio (once we’re back in the office). Your input will impact the design of current and future titles. As a UI Artist you will work as part of our UI/UX team along with our Producers, Game Designers and the Art Director.

You will be responsible for:

Social Media and Community Manager

ABOUT THE ROLE
Modern Storyteller is looking for Social Media and Community Manager to help promote our upcoming game, The Forgotten City, in the lead-up to launch and beyond.
The role will be full-time for at least six months, longer if all goes well, and you can work remotely from anywhere.

Application Deadline Date: 
Sunday, 31 January 2021 - 5:00pm

Game Trailer Artist

ABOUT THE ROLE
Modern Storyteller is looking for Game Trailer Artist to design, capture and edit a series of promotional trailers in the lead up to the launch of our game, The Forgotten City.
The role will be full-time for four months, and you can work remotely from anywhere.

DUTIES:
Working closely with the Director, you’ll:
a. Storyboard and block out shots
b. Capture in-engine cinematic footage using Unreal Engine's Sequencer
c. Create motion graphics
d. Edit videos
e. Capture promotional screenshots

Application Deadline Date: 
Friday, 22 January 2021 - 5:00pm
Skills: 

Unreal Engine Software Developer (Generalist & Mobile)

Weta Digital's ground-breaking Special Projects development team is seeking Mid to Senior level Software Generalists and Mobile Developers like you, with a passion for emerging creative technologies. You will be working closely with artists, and truly pushing the limits of technology to bring new forms of entertainment to the world.

Responsibilities:

Application Deadline Date: 
Sunday, 14 February 2021 - 5:00am
Employment: 

3D Artist/Modeler - Playcorp Studios

3D Artist/Modeller

Join our talented team at Playcorp Studios. We are working on two AAA quality games across all platforms. The company is looking for a Full-Time highly talented and motivated 3D modeler to work on in-game characters, creatures, structures, environments and props. The ideal candidate will be able to adapt to different art styles and meet any technical requirements.

UI/UX Designer & Frontend Developer

mod.io is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The mod.io platform supports over 400,000 daily active users, and we are seeking a UI/UX Designer and Frontend Developer to help us build the industries best interface for exploring mods, that will be used as our homepage and embedded in some of the largest games in the world.

Application Deadline Date: 
Monday, 1 February 2021 - 11:45pm
Skills: 

Gameplay Programmer (Unity - Full Time Remote)



Normal Wholesome Games is looking for a talented Unity Gameplay Programmer to contribute to the ongoing development of TombStar, our original IP for PC and Console.

You can take a look at the trailer here:
https://youtu.be/jFqfkh5V19Y

Working under direction from our project leads, you will be implementing new gameplay mechanics and features including gameplay iterations and new UI systems. You will be provided detailed development tasks in Unity, and there will also be opportunities to contribute your own ideas.

Skills: 

Gameplay/Generalist Programmer (Unity)

DragonBear Studios – Full time Gameplay Programmer/ Generalist Programmer, 12 Month Contract

We are seeking a full-time Programmer to join our small, playful, and diverse team on-site in CBD Melbourne, Australia. Flexible work hours, and partial remote work can be negotiated.
Diverse and underrepresented candidates are strongly encouraged to apply.
This is a newly created role designed to support the Lead Programmer and the Technical Director.

Application Deadline Date: 
Sunday, 17 January 2021 - 10:15pm
Skills: 
Employment: