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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Kotaku AU has been keeping a keen eye out on the Australian prices for the new PSP Go and the PS3 slim products coming from Sony, and found themselves a bit astonished when the price was announced. From Kotaku AU... Sony has confirmed the PSPgo will launch in Australia on October 1 and retail for $449.95. That's in line with the European price points, but considerably more expensive than the US. It's also - remarkably - just $50 shy of the price of the new PS3 Slim. The new PS3 price is a very…
  • New Zealand's premier games developer, Sidhe Interactive, got in a bit of a shock today when a lawyer representing the one and only, William Shatner, requested that the studio ceased working on a "mod" that contains William Shatner's image for their recently released casual game, Shatter. Unfortunately for the Shatner estate, it seems that the mod was not actually real but a satirical mock up for one. It appeared over a week ago at Gameconsole.co.nz, written by "Krog". Probably most amusing is…
  • Pocketgamer.biz have a great interview with Firemint CEO, Robert Murray, on their ambitious iPhone game, Real Racing. You'll find a lot of information on the AI, the engine, and numerous other technical accomplishments that Real Racing made, but what is remarkable is that this game was even made at all. Rob admits that a lot of money was spent creating Real Racing, as well as the infrastructure for the social connectivity capabilities, and that it made no business sense at all to do so. From…
  • Revealed concept art for Age of Conan's first expansion, 'Rise of the Godslayer'.
  • A little bit late with this one, but Sidhe Interactive are making a big return to Rugby League with Rugby League 3, slated for late 2009. It seems the announcement has been causing a bit of a stir amongst fans as the game has been slated as a Wii exclusive. The visuals of the game look great, the player models are fantastic and everything sports a much less saturated and more realistic look than the visuals in previous iterations of Rugby League and their Melbourne Cup Challenge title. The…
  • Brisbane, Australia — August, 2009 — 3 Blokes Studios, one of Australia’s leading casual and social games companies today announced that their new brain training game, Brainiversity 2, is available for Windows computers for USD $19.95. Brainiversity 2 is a brain-training game designed to stimulate your brain and keep the mind active with 24 different games covering Language, Math, Memory and Analysis. “Fans of the original Brainiversity, as well as new players, will love the sequel,” said John…
  • Is L.A Noire vapourware? Destructoid thinks so. The popular gaming website are calling out Team Bondi's detective thriller game as vapourware due to the lack of any real tangible footage, even after stumbling onto some never before seen concept art. It looks like the guys at Destructoid have noticed that Sydney media/animation studio, Tui Studios, are showcasing their storyboard work on L.A Noire on their website. Although the concept work does not reveal a heck of a lot about L.A Noire, it is…
  • have changed to using ogre game engine, and this is after a few weekends of mucking around and making content, with smatterings of code some history. got my own 'from scratch' game engine up to runing but was going to be a pain to support different render hardware and would still need an asset pipeline, so tried out torque. was unhappy with torque so reworte quite a bit of it, at wich point was only using it's renderer and would need to write asset pipeline as had changed mesh format a lot, and…
  • this a work in progress of the Capital ship for Tsumea game thingy team C. note the complete lack of smoothing =)
  • (Sydney, Australia) Throughout the financial downturn several industries have continued to thrive as consumers spending on home entertainment grows. The strength of game development and film production in turn has prompted fresh interest in the relatively new careers of game development, 3D animation and visual effects, according to Academy of Interactive Entertainment (AIE) CEO, Ian Gibson, “Enrolments are up across all our campuses, particularly in Sydney” he said. Academy of Interactive…