Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
Hi everyone, this is my very first post here on Tsumea, this is still an ongoing work in progress at the moment as I've been recruited as a 3D Modeler. I was recent recruited in the project two months ago and we've made many great progress with our halo fan game. We've made plenty of weapons that people remember and love from past halo games and we've finally entered into the first phase of human models! I'll be posting the fan game update here on models I've worked on and hope to keep people…
A small solo style project made in blender, photoshop and unreal engine. All models made in blender, all textures drawn in photoshop and all animation, effects and shaders made in unreal.
A Personal project that I built in UE4 based on Games Workshop's 40K universe. More shots can be found on my artstaion page.
80 Level article about the project can be found here:
https://80.lv/articles/recreating-warhammer-40k-style/
Cute little French Bulldog for Hallows Eve
Follow me on:
Artstation: https://www.artstation.com/mightyscrimpa
Instagram: https://www.instagram.com/mightyscrimpa