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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • A Personal project that I built in UE4 based on Games Workshop's 40K universe. More shots can be found on my artstaion page. 80 Level article about the project can be found here: https://80.lv/articles/recreating-warhammer-40k-style/
  • The last Temple from the iconic Nintendo 64 game, The Legend of Zelda: Ocarina of Time
  • Big epic complex orchestral piece!
  • Follow me on: Artstation: https://www.artstation.com/mightyscrimpa Instagram: https://www.instagram.com/mightyscrimpa
  • Cute little French Bulldog for Hallows Eve Follow me on: Artstation: https://www.artstation.com/mightyscrimpa Instagram: https://www.instagram.com/mightyscrimpa
  • Follow me on: Artstation: https://www.artstation.com/mightyscrimpa Instagram: https://www.instagram.com/mightyscrimpa
  • King Candy from Disney's Wreck it Ralph. I loved this villain as he doesn't have the stereotypical jagged aesthetic. I also wanted to do some fibermesh and explore cutouts in Zbrush. Follow me on: Artstation: https://www.artstation.com/mightyscrimpa Instagram: https://www.instagram.com/mightyscrimpa
  • Another personal work on a spooky skeleton. A friend of mine had drawn this character from her university project. I loved the design and decided I needed to do a 3D Sculpt of it. I really like the forms and motion of this piece. Reminds me of old school Mickey mouse cartoons and the recent CupHead game. Loved this project!
  • Here is a personal project based on Blizzard artist Wei Wang's Orc Concept. The purpose of this personal project was to take my sculpts further with details and become more comfortable with Fibermesh. I used a single profile view reference photo to sculpt this model. I used ZBrush for the organic sculpting and composited in Photoshop. I might come back later and do a better render and composite when I feel more confident in my abilities to do so.
  • "Good hunter. This may sound strange, but... Have I somehow changed?"