Presenting the Character Setup in Autodesk 3Ds Max MasterClass by Laurent M. Abecassis, an Emmy award-winning VFX supervisor and CG specialist
This four-part series will showcase advanced techniques in character animation using 3ds Max covering facial surfacing, facial and body rigging, hair, lipsync, body animation as well as advanced physical dynamics applied to character animation. This is a great opportunity to learn from a 3ds Max veteran how you could create better looking character…
Well I have finally finished the Version 2 of the concept car, just working on getting some good renders done.
Main differences visible from this angle are:
- Front end has been pulled back
- New Headlights
- Indicator clusters in the side mirrors
- Carbon fiber details
This was rendered at 4k and looks really crisp at that resolution :)
All crits n comments welcome !
Oh, I am currently looking for work, freelance preferable but open to otherwise :)
Cheers,
Josh Baré
[3DnuTTa]
Academy of Interactive Entertainment (AIE) has again been recognised as the Small Registered Training Organisation of the Year at the ACT Training Excellence Awards gala dinner, held last night by ACT Department of Education and Training. This is the third time AIE has won this prestigious award; an achievement not matched by any other organisation in the awards 7 year history.
In accepting the award, Mr Neil Boyd, Head of School, thanked the hard work and dedication of his talented staff, the…
FUZZYEYES is proud to reveal its new and highly anticipated third-person action/adventure title ?Edge of Twilight.? Developed for XBOX 360 and PC, ?Edge of Twilight? heralds the beginning of a brand new IP for the studio; a dark, steampunk fantasy in a world where night and day have torn apart.
Travel through the two parallel realms drawing on mystic powers and swift agility in the dark realm of eternal night; colossal machines and brutal strength in the scorched realm of eternal daylight.…
Submitted by David Nye
Brave Vision is calling for game submissions for mobile phone games.
If you've got a great mobile phone game and you still don't have a publishing deal, drop us a line now. We're looking for Java developed games that are well produced and near completion. For more info, please contact David Nye at Brave Vision: davidnye@bravevision.com
Ulanda Blair, Special Projects Coordinator, Next Wave
FREE PLAY 2007_
Free Play is Next Wave's Independent Game Developers Conference
SATURDAY 18th AUGUST
9:00am to 8:30pm
Australian Centre for the Moving Image (ACMI)
Federation Square, Flinders Street, Melbourne
ABOUT_
Free Play caters for independent and DIY game developers, creatively frustrated professionals, game development students, digital artists and new media academics. Developed by the indie game community for the indie game…
Irrational Games had hoped to include the BioShock: Breaking the mold concept artbook with the special edition of BioShock, but fans voted to have various other items instead such as the Big Daddy figurine and making-of DVD. So, the BioShock team made the concept art book available anyway as a free PDF download. It's 67-pages big, contains lots of disturbing images, and is available in 15MB and 75MB sizes. Grab it at the end of this news item!
Also worth noting is that the concept art book also…
Gamecock Media Group, publisher of Fury, has announced the released date for the Auran developed online PvP game. The date is the 9th of October, a good month before Unreal Tournament 3 hits the shelves.
For more details, head on over Warcry.com...
In other Fury news, Auran have initiated a $1 million Fury tournament starting mid September which will see teams as well as individuals winning prizes such as PC Hardware, online subscriptions to Fury, and scholarships to study video game…
Senior Build Engineer for Irrational Games Australia
Reports to: Lead Programmer
No. of direct reports: 1 -2
Location: Canberra, Australia
Tenure: Full-time
Job description:
Configuring and managing the build servers and processes, including:
? Build management (web interface that manages all the builds across all platforms)
? Automated testing across all platforms (PS3, XBOX 360 & PC)
? Underlying build systems across multiple teams.
? Conditions of the job will include a reasonable amount…
I was actually going to make a poll on Sumea when the American Xbox 360 price reduction was announced a while ago. In light of the Sony PS3 discount / bundle controversy, the poll asked what we'd get instead of an actual price reduction for the 360, all in good humour, of course...
Well, it's all pretty unnecessary to do that now since the folk at Microsoft deemed our location worthy of a real price reduction, and it's as follows..
Australia
20GB-enabled Xbox 360 Pro system : $579.95 (reduced…