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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Jason Hill has an interview up at LiveWire with Everyday Interactive Networks CEO, Bruce Joy who chats with Jason about his innovative, creative technology called VastPark... (Bruce) VastPark is a platform where anyone can create their own virtual world. Imagine a 3-D version of your own MySpace or Facebook page. Right now it enables 3-D modellers and game developers to experiment with publishing their own 3-D content online, but later this year we'll offer tools that even mum can use to create…
  • (press release) Game Developers Association of Australia (GDAA) Launches Game Connect: Asia Pacific 2007 The GDAA is looking forward to its members and the industry participating in th entire interactive entertainment and technology activities at this year's Game Connect: Asia Pacific 2007 (GCAP 07) GCAP 07 will be an ideal opportunity for Australian and international game developers to network with industry colleagues such as publishers, programmers, developers, creative artists and with…
  • Anonymous
    Aussie-Nintendo.com has a brief sneak peek at Looney Tunes: ACME Arsenal on the Nintendo Wii, with a few screenshots of the game to show and a synopsis of the story in the game. They also talk about other aspects of the game such as controls, and multiplayer functionality... This game plays like your typical 3D action platformer. Even though this game had just a little way to go before being complete, the models, animation and textures looked more or less like the final product. From what we…
  • (from Truna) game_on tournament, talk and events for the second half of 2007 ... game_on get_game: medieval 2 tournament and presentation what: casual drop in and play competition starring CA's Mediaeval 2 - all welcome pop by, play a battle, enter score etc - over the course of two days ... finishing with prize giving and presentation by pras moorphy of our own Creative Assembly come and play for 30 minutes ... play for an afternoon ... when: day one:saturday july 7th - 10.00 am - 4.00pm day…
  • Sumea Modeller Challenge #9 - The God of War Challenge The Sumea Modeller Challenge #9 is sponsored by The Academy of Interactive Entertainment and Qantm! Competition Rules: Open to Australians and New Zealanders only. STARTING DATE: Sunday, 1st of July, 2007. CLOSING DATE: Sunday, 4th of November, Midnight. 4 months Total! THEME: Design and model your own God of War / fantasy Greek mythology character. Think Kratos from God of War, or the gods and heroes from Greek mythology. Your character…
  • 2007 IGF Student Showcase fInalist "The Blob" (or "De Blob" in Dutch), has been picked up by THQ to be developed by Blue Tongue Entertainment for the Wii for release in 2008. De Blob, is a Katamari-esque game where you play a blob that goes around a city painting the buildings different colours. Those of you that want to try it out before it's release date, and for free, can check out the PC version that got the game signed here.
  • It was just last week that Nintendo Australia was boasting the 100,000 sales numbers of the Nintendo Wii, but Sony Computer Entertainment Australia (SCEA) are determined to spoil their party. You see, they too have some numbers to show. From a Gamespot AU article, managing director at SCEA, Michael Ephraim, is quoted as saying that the Playstation 3 has outsold the Xbox 360 and Wii every week since the PS3's Australian launch, a claim which he backs up with stats released by data trackers, GfK…
  • Videogamesblogger.com have a translation of a piece of news from a German game magazine called "Man!ac" which reveals that Destroy All Humans! 3 is coming very soon. In fact, they claim that it'll be coming out before the end of this year. Now, I'm not sure how reliable information is when it's passed through different sources like that, particularly since this title hasn't officially been announced yet (as far as I'm aware), but according to the news item, Destroy All Humans 3 will be…
  • The ABC have an article up on our lousy games classification. Yes, it's another one of those articles. Now, I'm sure you've read plenty of reports like these before, and therefore are well informed of the many reasons why having an R-rating for games makes perfect and logical sense. In the article, The Interactive Entertainment Association of Australia (IEAA) goes through some of the those reasons and what it means for us gamers, and I'm going to save you some time and cut to the part of the…
  • New Zealand training games developer Straylight Studios has announced the release of their Serious Game, the Virtual Kitchen Training Environment, a 3D training simulator for the kitchen. In the game, players are walked through a day in the life or a real world kitchen. Undertaking tasks such as thawing meats, baking pies and preparing sandwiches. Throughout the process players must observe proper health and safety rules, such as cleaning down benches and making sure food is the correct…