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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Anonymous
    It appears, despite claims from Harvey Norman that they will be stocking the Nintendo Wii come December, that this will not be the case. Nintendo has shot down these claims, and it looks as though the large Australian retailer will not be dealing with Nintendo any time in the future. At least, not concerning the Wii. Vispi Bhopti , Nintendo Australia Public Relations Manager, indicated that Nintendo have not been dealing with Harvey Norman as it was claimed: They are telling the market that we…
  • Anonymous
    Sony Computer Entertainment Australia has announced the launch of Media Manager for the PSP – an application that allows PSP users to swap and manage content with their PC. Media Manager allows file sharing between the PSP and the PC, letting the user transfer images, videos, songs, podcasts, documents etc. It even has built in conversion technology to ensure that all videos and other files are viewable on the PSP in the appropriate format. Raoul Bedford, Director of Marketing for SCE…
  • A rare opportunity has arisen to join Electronic Arts, the world?s leading independent developer and publisher of interactive entertainment software whose repertoire includes titles such as Need For Speed, Medal of Honour, Lord of the Rings as well as all major sporting licenses including Rugby and Cricket. EA seeks an experienced Software Engineer to join their dynamic, Melbourne based team and fulfil the following key duties: - Variety of programming tasks involved in developing a console…
  • Anonymous
    Can you tell us a little bit about your company and the team behind it? Brodersen: Third Wave Games is a Melbourne based games developer founded by Johnni Christensen (the Art Director) and I a few years ago. Our first title released is "War World - Tactical Combat" (www.warworld.net), a fast and powerful mech combat game. It is published in retail in Europe and Australia by Lighthouse. Can you tell us a little bit about your education and career? Brodersen: I have a Master of Science degree (…
  • Anonymous
    The demo of Sidhe Interactive's Melbourne Cup Challenge is now avaliable. Be sure to check it out over at GameArena or FileFront.
  • (press release) The new Nintendo DS title from Eidos Eidos interactive, one of the worlds leading publishers and developers of entertainment software, is pleased to announce PONY FRIENDS, a virtual pet game designed exclusively for the Nintendo DS and developed by Australian based Tantalus, will be available in the UK in 2007. Fill your stables with a choice of 6 real life pony breeds or customise your own. Personalise your pony by choosing its favourite colour and food and then take part in…
  • Anonymous
    As part of the Australian IGN’s new feature, Developer Friday, they flew off to visit Auran’s studios in Brisbane to get the grand tour, and to talk about the state of the gaming industry in Australia, how Auran operates, and about the games that the team there currently have in development. When questioned on the status of industry in Australia, and if he was concerned about a decline, CO of Auran, Tony Hilliam, had an interesting view of what the future may hold. The '…
  • * Next Generation Game * AAA Development Team * Brisbane, Australia * Relocation and Immigration Assistance available Pandemic Studios are looking for: Lead Designer Reports to the Creative Director and is responsible for leading the design team in developing, creating and implementing various design elements into the game. More details here! Associate Producers - Multiple Positions Available Reports to the Senior Producer managing the production of next-gen console game development. More…
  • Anonymous
    News.com.au have released an article highlighting the Nintendo Wii’s release come December 7th, and what this may mean for gamers – pro and amateur alike. The interactive method of game-play is said to bridge the gap between the generations, making the Wii an ideal system for the hardcore gamers, their friends, their parents, and even their grandparents who might never have picked up a game controller in their life. Swinburne University media and communications lecturer Dr…
  • Gamasutra has an interview with Krome Studios co-founder, Robert Walsh, about the recently announced acquisition of Melbourne House from Atari. A whole range of interesting questions were thrown at Robert, including why and how they purchased the studio, their plans for Krome Studios Melbourne, and how they're handling all this as an independent game developer. It's a very interesting read on what will be regarded as a notable event in Australian game development history... What kind of…