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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • The Australian Family Council wants the OFLC to ban upcoming survival horror game, Rule of Rose. Why? Well... The "perverse" Sony Playstation's Rule of Rose features sadomasochism, torture and under-age eroticism. Sony made it for its Japanese market and has distanced itself from the international release by a third party. The game is due to be released in Australia in February. Websites already offer pre-orders for the game, about sadistic orphans who kidnap a girl and keep her captive.…
  • A couple of my recent works. Both fully digitial, the cartoon line work was done with illustrator ! (a newish process for me)
  • Morten Brodersen, CEO of Aussie developer Third Wave Games, announced at the recent Melbourne eGames 06 Expo that the partly Australian developed PC title, War World will be geared to release on the Xbox Live Arcade roughly in the next six months. The game has already been approved for Live Arcade by Microsoft, and Morten Brodersen indicated that a publisher in the ‘top ten’ has signed up for the release. War World is a fast paced Mech shooter, putting the player in the…
  • (posted by Yug in the forum...) It's come to the point where we have once again realised that there are not enough people involved in AustralianGamer.com to handle all the things we want to do with it. We have big plans, and bigger imaginations, and only a tenth of the time to make things happen. Attending the game expos has increased the awareness of our humble site to such a degree that we are looking to expand our group of 5 to the much cooler looking number 8. We are looking for 3 more…
  • IGN.au have had a chat with IR Gurus, developers of Heroes of the Pacific. While it doesn't really cover any new ground, it is an interesting read.
  • BEYOND GAMES: SL, TRINGO, AND OTHER STORIES Sponsored by VastPark, DVDfeed, and White SW Computer Law Melbourne, 28 November, Last Dissecta event for 2006 Melbourne, 23 November 2006 - Dissecta presents Nathan Keir (aka Kermitt Quirk), one of Second Life's most successful entrepreneurs, at Dissecta's last event for 2006 Beyond Games: SL, Tringo, and Other Stories to be held Tuesday 28th November. Nathan will speak about the virtual world that is Second Life, his avatar Kermitt Quirk, and the…
  • SanDisk has announced a special edition caliber of memory for the Nintendo Wii, which will be made available in December for Australia. The white Wii memory cards will be shipped in 512MB, 1GB and 2GB sizes. The cards will be able to hold all the necessary stuff – saved games, downloaded content, movie files, photos, music, etc – meaning you can store much of your Wii data externally, and still be able to access your pictures or music with portable ease.
  • Anthony Hetrih over at IGN.au has just posted a wrap-up of the eGames & Entertainment Expo that took place over the weekend (well, Friday too) in Melbourne. The article is largely positive, but naturally some concerns were raised about the number of local developers that were in attendance (or not, as the case may be). Can events like Game1 and eGames & Entertainment be successful in Australia? Should local developers support them more? Are they being promoted enough? Have your say in…
  • Although I don't make a big habit of watching anything news related that the Fox channel broadcasts, I've seen enough of Bill O'Reilly's work to know that he's a bit of a nut (to put it politely). Bill is well accustomed at causing controversy over many, many political and social issues, but the latest has been an extraordinary attack on consoles (particularly the Playstation 3 launch), games, the people who play them, and even the humble Ipod. From his radio broadcast... In the past to flee…
  • The results for the Sumea Modeller Challenge # 8 (The Exploding Fist challenge!) are in!! Congratulations to everyone who took part in our annual competition! There was a fantastic selection of entries this year, and at was exciting and an inspiration following all of your progress in the Sumea forum. A huge thanks must go to Micro Forte and Pandemic Studios on their support for the challenge with prizes, and also to the judges who spared some time in their busy schedules to rank and comment…