The war to dominate as a home entertainment package continues between the Xbox 360 and the Playstation 3 – and the newest arsenal Microsoft has announced is the 360’s ability to download movie and television content direct to the console. This ability will become available to Xbox 360 users in the United States on November 22nd, and it has been confirmed that similar content will be available in Australia, though no confirmed dates have been given. Xbox Public Relations…
It's been a long time coming and those of us who aren't importing still have a while to wait, but the PlayStation 3 has just launched in Japan. As reported by The Age:
Supply is limited as Sony Corp., plagued with production problems, has managed to ready only 100,000 PlayStation 3 machines for the Japan launch date. When it goes on sale in the United States Nov. 17, some 400,000 PS3 consoles will be available. The sales date has been pushed back in Europe until March.
You can read the full…
Just in tiny for Christmas, oddly enough...
As reported in Atomic's weekly news round-up:
First off the rank is the massive entertainment pack, which includes the console (with hard drive), component cable, network cable, media remote, extra controller, Project Gotham 3, Dead or Alive 4 and a silver subscription to Xbox Live. That one?s $769.95.
The second bundle, dubbed the family fun pack, contains the console sans hard drive and with a single, wired controller, and a copy of Kameo: Elements…
PALGN caught up with Daniel Visser, CEO of Australian game development company, Wicked Witch, to have a chat about what is currently in production there, and to talk about what it’s like being a part of the Australian industry. When Daniel was asked if he saw it as a disadvantage to be situated in Australia, or if it was difficult to reach a global audience, he had the following to say:
Almost all of our business comes from overseas. We have clients in the USA, UK and many countries…
IGN have interviewed Prasant Moorthy of Creative Assembly as apart of their Aussie Developer Day feature, quizzing him Medieval II, the company itself, and advice on getting into the industry:
Definitely study, mod and move to Brisbane. Studying will give you a strong technical foundation, modding proves your commitment and gives you valuable experience whilst moving to Brisbane will give you access to most of the best studios in Australia, not to mention the best weather.
Submitted by Greg Bruyer
MASSIVE is an end of year event held for all members of the Digital Creative Industries. This one night brings together the Digital Community in order to celebrate another sucessful year. 2006 is the 5th year which MASSIVE has been held. Last year saw over 320 people attend so this year is set to be bigger than ever!
Date & Time : 6:00pm, Tuesday, 12th of December 2006
Venue : Top floor of The Brass Monkey
Address : Corner of William and James St, 209 William St,…
As some of you may know, I'm a writer for Hyper, an Australian gaming magazine. At the moment, I'm working on a feature about how one would go about getting into the games industry and I want to touch on the indie development scene. Essentially, I want to find out what it's like to develop your own game and the sort of skills you'd need.
I would like to have a chat with one or more people who have or are working on indie projects. Bonus points if you've since gone on (or are) to work in the…
Peter Moore has confirmed that Microsoft intend on shipping 10 million Xbox 360 consoles by the end of the year and 13-15 million by the end of next year.
Tim has an interesting proposal and a request for advice, so if anyone is interested in discussing about it, be sure to hop on over to the forum and give him a yell!
Hi people,
Here's a challenge for you all!
I am a climate change / renewable energy campaigner and have come up with an idea (more properly, two ideas) for communicating through digital gaming that we can tackle climate change with renewable energy and not touch the 'nuclear option'. It sounds esoteric and weird, and it probably…
The OFLC has given a rating of MA15+ to 69 games this year, up from 20 last year, reigniting the debate about the effect of video game violence on children.