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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Aussie-Nintendo.com has a short interview with Krome Studios Co-Founder and Creative Director, Steve Stamatiadis. Most of the questions are related to Steve's thoughts and plans for developing on the Nintendo DS and Wii platform, as well as what Krome Studios are currently working on... What games can we look out for from Krome Studios over the next year? Well, two have been announced so far Hellboy and The Legend of Spyro: A New Beginning. There is also a third super secret title that will be…
  • Sponsored by Media Arts Lawyers 18 July 2006, From 6:30pm, Melbourne, Australia Melbourne, Australia, 10 July 2006 - Dissecta presents 'Game Development Funding and Finance Issues' 18th July in Melbourne, sponsored by law firm Media Arts Lawyers. Tom Parkinson, Chair of the new Electronic Games Investment Fund and proprietor of Avoca Media Holdings, and Melanie Wheeler, who was an investment banker for five years in London and specialised in mergers and acquisitions in the video games industry…
  • There was a small outcry when the Australian Office of Film and Literature Classification (OFLC) had refused classification for the game adaptation of "Reservoir Dogs" a few weeks ago, bringing back the focus on our games rating system yet again. The OFLC deemed that Reservoir Dogs had not met Australia's highest rating for games (MA15+) due to its "frequent depictions of violence that have a high impact". New Zealand, however, does have an R rating for games, but the New Zealand OFLC board has…
  • Anonymous
    Lucasfilm Singapore, the new studio created by Star Wars filmmaker George Lucas, will be in Sydney and Brisbane the week of 17 July. We'll be hosting presentations to show our work and meeting with those of you who may be interested in living and working in Singapore. If you're qualified in roles and interested in living in Singapore, we'd love to see hear from you. Simply go to www.lucasfilm.com/employment.jobs and send us your resume.
  • Gaming website, Vooks.net have an interview with Krome Studios' John Welsh, Producer of The Legend of Spyro: A New Beginning. John answers a barrage of queries on the direction this prequel of the well known franchise is heading. A variety of changes that fans might have noticed so far include a darker and moody art direction, and a combat focussed gameplay. Many of the previous Spyro games have softer tones and palettes and we wanted to move on from there. Having Spyro as a New Beginning meant…
  • Strategy Informer have a bunch of new screenshots available for Pandemic's Destroy All Humans! 2. You can see a lot of references to the 60's in the pictures, including a bit of hippy blasting as well. Head on this way to see!!
  • New national conference to embrace Asia Pacific The Game Developers? Association of Australia (GDAA), the governing body for the Australian electronic game industry, today announced that the industry conference Game Connect:Asia Pacific will be held in Brisbane on November 30-December 2, 2006. The news comes after one of the most successful E3 efforts in the history of the GDAA and with all business and financial indicators signalling an excellent year ahead for the industry. Already deals…
  • Anonymous
    AIE Melbourne's Open Day July 27, 2006 12 noon - 7pm Courses available: Certificate IV in IT (Programming) Diploma of Computer Game Development (Programming) Certificate IV in Screen (3D Animation) Diploma of Computer Game Development (Art and 3D Animation) Diploma of Screen (3D Animation for Film and TV) Venue: AIE Melbourne The Atari Building Level 8, 14 Queens Rd, Melbourne (opp. Albert Park Lake) - Watch classes in progress - View student artwork on display - Investigate careers in Games…
  • Anonymous
    We are pleased to announce a meetup for the Greater Brisbane IGDA chapter! ========================== Next event: What, who, when, where ========================== WHAT: A LAN party where we visit the two ends of the gaming spectrum: an online text MUD and Unreal Tournament. What is a MUD? Game developers need to see a MUD for the same reason writers need to read Shakespeare. It?s roots, baby. The great-grand-daddy of World of Warcraft, with Everquest as its secret love child. This is an ideal…
  • Jason Hill's Screenplay blog has the details on the new game developer conference, called "Game Connect: Asia-Pacific". The new conference, which replaces the long running Australian Games Developer Conference (AGDC), will have a stronger focus on building business ties with Asian companies. The majority of those who voted in Sumea's poll for a needed change in the conference location will be happy to hear that the new conference will be held in Queensland this year. It's reported that the…