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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Gaming website, Vooks.net have an interview with Krome Studios' John Welsh, Producer of The Legend of Spyro: A New Beginning. John answers a barrage of queries on the direction this prequel of the well known franchise is heading. A variety of changes that fans might have noticed so far include a darker and moody art direction, and a combat focussed gameplay. Many of the previous Spyro games have softer tones and palettes and we wanted to move on from there. Having Spyro as a New Beginning meant…
  • Strategy Informer have a bunch of new screenshots available for Pandemic's Destroy All Humans! 2. You can see a lot of references to the 60's in the pictures, including a bit of hippy blasting as well. Head on this way to see!!
  • New national conference to embrace Asia Pacific The Game Developers? Association of Australia (GDAA), the governing body for the Australian electronic game industry, today announced that the industry conference Game Connect:Asia Pacific will be held in Brisbane on November 30-December 2, 2006. The news comes after one of the most successful E3 efforts in the history of the GDAA and with all business and financial indicators signalling an excellent year ahead for the industry. Already deals…
  • AIE Melbourne's Open Day July 27, 2006 12 noon - 7pm Courses available: Certificate IV in IT (Programming) Diploma of Computer Game Development (Programming) Certificate IV in Screen (3D Animation) Diploma of Computer Game Development (Art and 3D Animation) Diploma of Screen (3D Animation for Film and TV) Venue: AIE Melbourne The Atari Building Level 8, 14 Queens Rd, Melbourne (opp. Albert Park Lake) - Watch classes in progress - View student artwork on display - Investigate careers in Games…
  • We are pleased to announce a meetup for the Greater Brisbane IGDA chapter! ========================== Next event: What, who, when, where ========================== WHAT: A LAN party where we visit the two ends of the gaming spectrum: an online text MUD and Unreal Tournament. What is a MUD? Game developers need to see a MUD for the same reason writers need to read Shakespeare. It?s roots, baby. The great-grand-daddy of World of Warcraft, with Everquest as its secret love child. This is an ideal…
  • Jason Hill's Screenplay blog has the details on the new game developer conference, called "Game Connect: Asia-Pacific". The new conference, which replaces the long running Australian Games Developer Conference (AGDC), will have a stronger focus on building business ties with Asian companies. The majority of those who voted in Sumea's poll for a needed change in the conference location will be happy to hear that the new conference will be held in Queensland this year. It's reported that the…
  • Warcry network has a huge 180mb video interview taken at E3 2006 with Auran on their MMOG, Fury.
  • New Zealand developers, Sidhe Interactive, were interviewed TV One's Closeup show and the footage was uploaded on to YouTube. You'll find all about how Sidhe came to be as Mario Wynards and his co-founders chat about Sidhe history, the variety of games they've worked on, and a little bit about the new Jackass game they're doing... This interview aired on June 30th 2006. Sidhe Interactive had won the contract to produce the Jackass game. Brought to you courtesy of tvnz.co.nz by peteandmegan.com
  • Submitted by Drew The independently published print magazine was described by hardcore art/gaming web site SelectParks as a "a veritable wet dream for the hip yet hot-on-the-joystick game scenester." Now, JumpButton--an Australian-based, gender-friendly magazine that focuses on the art and substance of videogame culture--has just recently moved online. Articles that have gone 'live' since its online launch include an interview with French game developer David Cage about the *real* next-gen…
  • AustralianGamer has a special guest on their weekly Friday podcast who is none other than Mick from Lava Injection. If you're a regular visitor on Sumea, you'll know that Lava Injection took out first place in our Developer Service of the Year (Audio) 2005 award, and they're also a fine sponsor of Sumea. Mick joins Matt and Yug from Australian Gamer to chat about game music as well as other game related topics such as the recent Reservoir Dogs game ban. The AustralianGamer podcast is without…