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  • Screen Australia have released the draft guidelines for their new interactive and multi-platform programs that will commit $30 million worth of funding for the next 3 years with $12 million assigned within the first 12 months. Screen Australia’s Chief Operating Officer, Fiona Cameron, outlines the potential for the growing gaming sector and how these new programs can assist local games developers in taking advantage of that... (Cameron) Games are growing faster than any other entertainment…
  • When: 7pm Tuesday, February 19, 2013 Where: Club 77, 77 William St, Sydney IGDA Sydney have the next monthly Sydney games developer meetup set for Tuesday, next week. Bring your games, laptops, handheld devices, and extra power cords and boards along because a whole bunch of helpful like-minded games developers will be there for testing, feedback, and critique! All are welcomed to come and make sure to enter Club 77 via the rear entrance in the alleyway. Be sure to RSVP yourselves on the Beer…
  • In late 2010, the NSW Government announced the Digital Media Initiative and it was the first time Sydney games developers saw the same kind of opportunity for support that other developers in Victoria and Queensland received in their state. The initiative was later refined as the Interactive Media Fund with $4.5 million worth of support pledged for the creation of creative digital content over the course of 3 years. Sydney indie developers who received some funding from the initiative included…
  • Congratulations and best wishes are in order for New Zealand developers, PikPok, for being nominated in the mobile and handheld category with Super Monsters Ate My Condo! for the prestigious 2013 Bafta Video Game Awards. Developed by PikPok and published by Adult Swim Games, SMAMC is going head-to-head against some tough competition including The Room, LittleBigPlanet (Vita), and The Walking Dead for the title. SMAMC appears to be the only game developed in Australiasia to be nominated in any…
  • Game Jam Sydney showcase and presentation ceremony When: Saturday, 2nd February. 10am until 3pm Where: Powerhouse Museum - 500 Harris Street, Ultimo A showcase and presentation ceremony has been organised for the Sydney portion of the 2013 Global Game Jam. It's happening this Saturday at the Powerhouse Museum in Ultimo, so come along and check out all the games during the 48hour game jam marathon by Sydney's finest developers who'll also be there to demo and chat to the public about their game…
  • When: Tuesday, 12th February, 6.30pm Where: Thousand Pound Bend, 361 Little Lonsdale St, Melbourne Come and play the games made at Melbourne's Global Game Jam! The 2013 Global Game Jam event wrapped up last weekend and in Melbourne, a massive number (130) of games developers took part to produce a whopping 37 games within the 48 hour deadline. In a few weeks, you'll get a chance to play some of those games and attend the awards and celebrations being organised for the next IGDA Melbourne meetup…
  • Synthetic Nest’s partner studio Little Phoenix Interactive announced earlier this month that it’s new toddler app Cutie Monsters is available on Apples App Store, Google Play and the Amazon App Store. Cutie Monsters is an interactive book and jigsaw puzzle app designed for tablet devices. It introduces children to number recognition, counting and includes simple 3 and 4 piece touch screen jigsaw puzzles to complete. Little Phoenix Interactive asks children and their parents to join Blushy,…
  • Edge of Twilight was announced way back in 2007 by what was then the Brisbane based games studio, Fuzzyeyes Studios. The Unreal Engine-based third person action/adventure game gathered interest with its incredible visuals and it's then out-of-the-ordinary steam punk theme. The environments and visual elements were contributed to by the fantastic concept art of Alex Drummond (Alti), and the game also had the handy work of Game Audio Australia's Mick Gordon, with voice acting contributions from…
  • More information on the newly launched Right Pedal Studios has been released which gives some additional insight on the assistance and services provided for successful applicants on their Games Accelerator program. Small teams of 2 to 5 developers are encouraged to apply for the Right Pedal Games Accelerator to receive working capital of up to $50,000, office space, mentorship and an alumni program for the development of their iOS or Android mobile game. Right Pedal is the new games accelerator…
  • When: Tuesday 8 January from 6.30pm Where: Thousand Pound Bend, 361 Little Lonsdale St, Melbourne The first IGDA Melbourne meet up for 2013 has been organised for next Tuesday, week! The tireless IGDAM folk have organised a special launch for Time Surfer by Melbourne indie game dev, Kumobius, which you can expect to see on the App Store on Thursday the 10th, January. (IGDAM) It will be a chance to find out more about the development of and play Time Surfer. You can also bring along your own…