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  • Convict Interactive has placed the future direction of their platform punisher game, Triangle Man, in your hands, via a Pozible crowd funding campaign. The extra funding would support the Wollonging-based indie developers in a new 2D animation artist and polishing the game with newer and more sophisticated artwork. They hoped to reach a goal of $1,000 within a month, but remarkably they got there in just 45 hours. So what's Triangle Man? Here's Convict Interactive in their own words... Triangle…
  • When: Tuesday 10 April 6:00pm onwards Where: The Workers Club, cnr Brunswick and Gertrude Streets, Fitzroy What: Networking, drinking, mingling, and GDC talks IGDA Melbourne are holding a special event in April related to the Games Developer Conference which wrapped up a few weeks ago in San Francisco. These fine folks below are scheduled in to discuss their experience at this year's GDC and what they took away from what sounds like a huge event for games developers the world over. Tom Killen…
  • We needed a student's perspective for our GDC 2012 Breakfast Club article, so we contacted the Academy of Interactive Entertainment to see if they could get one of the studios from their Incubator program to contribute to our article. Instead, we received a whole bunch of responses, so we've decided compile them for this special Incubator edition of the GDC 2012 introspective! The AIE games business incubator program was announced last year with the aim of turning games development students…
  • When: Friday, 30th March Where: Melbourne: The Hub, 673 Bourke St Melbourne Sydney "What Would Molydeux" is a 48-hour world-wide game jam inspired by the ideas of Peter Molydeux. No, not the famed British game programmer and designer, Peter Molyneux, who's notable for timed classics such as Populous, Syndicate, Theme Park, and Black & White. It's his twisted parody on twitter who's followed by 31,000+ viewers, Peter Molydeux, writer of highly thoughful gems such as... What if sound effects…
  • Hey Guys! I'm organising an iOS developer called One More Thing. It's all about making a living developing software for the iPhone and iPad. This year we have an awesome speaker line-up, including cool dudes like Loren Brichter (Tweetie/ex-Twitter), Neven Mrgan (Panic), Karl von Randow (Camera+), Raphael Schaad (Flipboard), Matt Rix (Trainyard), Shaun Inman (Last Rocket) and many more. The full line-up and other details like the date and location can be found on our website, www.onemorething.…
  • My new works http://jnew3d.com/my-gallery/ Thanks!
  • For an undisclosed price, Brisbane's Halfbrick Studios has acquired Onan Games, a Spanish based company that specialises in game porting services and licensing their own technologies such as: - Mandreel, cross-platform game port from one C++ code base to iOS (iPhone, iPad, iPod Touch), Android, Flash, and HTML5 - Virtualization technology, bringing games written on old platforms (e.g Sega Dreamcast, NeoGeo, Capcom System 1/2/3) to new platforms. - Online multiplayer technology, for easy…
  • This is the tsumea GDC 2012 Breakfast Club. No, they aren't a rag tag mix-match of high school students but a carefully selected team of the finest games developers that Australia and New Zealand has to offer. And whilst these guys weren't exactly confined to the local high school library, they were instead situated somewhere more chaotic and undoubtedly more stranger. This year, a huge contingent of local games developers made the trek overseas for the Games Developer Conference in San…
  • When: 19-23 September Where: State Library of Victoria, Melbourne Freeplay, the indpendent games festival, is returning this year to the State Library of Victoria in Melbourne and will be running between the 19th of September to the 23rd, a slight shift from its usual August date. This year's Freeplay theme is "Chaos and Grace": The festival will explore the chaos of the creative process, of development, and of the political, social, and artistic culture that surround us. It will dig into…
  • When: Tuesday, March 27, 2012, 6:00 PM Where: Attic Bar, Level 2 of Art House Hotel 275 Pitt St / 500 George St, Sydney Bits & Pieces is a night of playtesting games, swapping game development war stories and chilling in the Attic of the Arthouse Hotel! Format of the evening: 6pm - 8pm: Playtest games, give feedback and meet other local developers 8pm: Micro-talks on this month's game design topic "Taking Criticism". Anyone can talk, 5 minute limit. 8:45pm: More playtesting, drinking and…