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  • Ninth Ninja, a new studio whose core members consist of former Firemint and True Axis developers, are porting the fast paced retro-style shooter "Mutant Storm" to the iOS platform. Ninth Ninja main programmer, Andy Coates, was previously one half of the team at True Axis which brought another PomPom shoot'em up to the App Store late last year called Space Tripper. According to TouchArcade, Andy will be utilising the same engine to bring a rock solid 60fps performance to the iPad 2. Other than…
  • We are at the turning point of becoming a self sustainable industry, according to Sebastien Darchen, a lecturer in planning at the University of Queensland. In an article written for TheConversation.edu.au, Darchen covers the emergence of the Australian games industry in the 80's, its rapid growth at the turn of the century, and the contributing factors for its decline in the past few years. He then asks "where to from here?". The Australian games industry has seen a sizeable shift towards…
  • James Knight, a recent graduate of QUT, has created a new forum for Aussie indie game developers to share, collaborate, and get feedback on your work from your peers. No matter what aspect of development you're involved in, whether a fully fledged indie game or a piece of art, you're most welcomed to come and share it for discussion. From the site... Use the Work In Progress forum to share and recieve feedback on what you are currently working on, if your working on a game I recommend starting…
  • Hi Chris, can you tell us what your role is at Fraktalvoid and what aspects of the game were you directly involved with for your new game, Speed Blazers? Chris: I am the director and owner of Fraktalvoid. I was basically involved in most aspects in the development of Speed Blazers. I was the game designer, art director, 3D artist, concept artist, cinematics, producer, marketer and a bunch of other things to help realise Speed Blazers. Fraktalvoid is generally more well known as a company that…
  • Hey kids, do you like adventure games? Australian comedian, John Robertson, appears in a humorously written and well performed "choose your own adventure" video series on youtube called The Dark Room, which is an oddly reminiscent throwback to the golden era of text adventure games. Some of you more crustier gamers would have experienced the limitations of early text adventure games where a small range of possibilities were available and you'd receive some rather odd responses to your queries…
  • Scott Lloyd Shelly from Brisbane audio service, Resonance array, is currently holding an IAMA community question thread on Reddit.com. The extremely talented composer has worked on projects like Bouncer Boot Out by fellow Brisbane indie developer, 5th World Media, but he's perhaps most well known for producing the soundtrack to the extremely popular indie game, Terraria. When asked about how he got involved with Terraria, he answered... Hi - glad you like the music - ReLogic would have to make…
  • Electronic Arts have announced Mass Effect Infiltrator for mobile iOS devices, describing it as a companion to their upcoming and highly anticipated game, Mass Effect 3. From EA's the press release... "Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series." "Inspired by the deep and immersive Mass Effect 3 universe, in Infiltrator players will…
  • VENUE Museum of Sydney, Phillip and Bridge Street Wednesday, February 15, 2012 from 3:00 PM to 5:00 PM (GMT+1000) Speakers Leni Mayo, Founding Investor, 99designs Shainiel Deo, CEO, Halfbrick Simon Goodrich, Co-Founder Portable Never has it been easier to come up with an innovative product idea and deliver it to the world. This February, Portable is proud to present Product Design 2012. In a two hour salon style presentation we will be exploring the complexities of conceiving, designing,…
  • When: Tuesday, 14 February 2012, 7pm until 10pm Where: Bank Hotel - Newtown 324 King St, Newtown, nsw 2040 (from the IGDA Sydney event page) Dan Graf is leaving us for a season to follow his dream at Halfbrick... The glow of Game Jam is fading... A summer of game design flings draws to a close... But there are far too many games to be made to waste time mourning the prototype that got away! Join us for a drink, meet other local devs and wish a fond farewell to the man who made IGDA Sydney a…
  • PALGN, an Australian based gaming news / community website established in 2003 is apparently in the shitter. A lack of transparency, communication, and any real action from PALGN's new owner to fix the site's long standing technical problems has meant that PALGN's passionate team of volunteer editors have walked off, never to return. There will be no more articles, news updates, or reviews from them after Friday (today), and it's a damn shame because it shouldn't have ended this way. While I'…