Skip to main content

The Latest

Popular

  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Some more dinosaurs. (The other concept ideas are in temporary hiatus while I finish another job.) Lach
  • Krome Studios have been working with a lot of big name licenses of late. Hellboy, Transformers, Star Wars, and Spyre have been keeping Australia's largest development studio busy in recent times. With such a proven track record, it looks like Lucasarts has them onboard again with another game set in the Star Wars universe called Star Wars The Clone Wars: Republic Heroes. What's different this time round is that Krome Studios has been the only developer named for Star Wars TCWRH, a title…
  • Casual games have been a big success for the global electronics games industry, with estimates that games are played over the internet by more than 200 million people each month. Casual games cost a fraction to develop when compared to the big console titles, and are easily distributed from websites, mobile portals, through Facebook and MySpace, or through the online networks of Xbox and PlayStation. They are also big business. The Casual Games Association estimated that the industry had…
  • MELBOURNE – Monday 11 May, 2009 – Time's running out for any Australian or New Zealand based game developers wanting to enter their new games titles in the 2009 EnhanceTV ATOM awards 'Interactive / Video Games' category. "The ATOM Awards are all about recognising and celebrating excellence in productions that are created for the screen – be it the movie, television, PC, games console or even mobile phone screen. Last year we introduced categories to recognise excellence in interactive video…
  • Gamespot has reported that Transmission Games (formerly IR Gurus) is bringing cricket back to the masses. Not much has been heard from the Melbourne developers ever since the Heroes over Europe debacle, but it looks like Codemasters have got the Melbourne based developers busily working on a multi-platform cricket game called Ashes Cricket 2009. Ashes Cricket 2009 boasts some interesting features including 18 real life stadiums from 12 countries, gameplay in a range tournaments and series,…
  • Exciting Opportunities For Games Developers! Digital Media Prototyping funds are now available for games developers with new projects made for Sony PlayStation® 3/ Microsoft Xbox® 360/ Nintendo Wii® game platforms, as well as online, mobile and wireless platforms, handheld and PC gaming. Deadline is Friday 15 May 2009.
  • Would you like the game you created to be #1 world-wide iPhone app for almost a month? If you're in Melbourne next Monday night, come and shake the hand of the fellow who did just that at Mobile Monday Melbourne. Firemint's CEO, Robert Murray will be joined by fellow Melbourne local and mobile game developer/legend, Iron Monkey's Tony Lay, to discuss their respective success in the world's mobile game industry. It's free, it's casual and it's informative. All welcome. 6pm for a 6.30pm (punctual…
  • Funding Will Enable Leading New Zealand Developer to Extend Framework Feature Set and Accelerate Original IP Development WELLINGTON, New Zealand - May 6, 2009 - Sidhe, New Zealand's largest and most successful game production studio, today announced that it has been awarded additional funding from TechNZ to enhance and extend the studio's cross-platform development technology. The proprietary framework enables developers to save thousands of hours of programming and reduces console platform…
  • The Brisbane IGDA and the gameOn free public programs invite you to our next presentation: More than a game: a campaign Mixed reality, cross-platform or alternate reality games are those games that use a variety of media (web, film, TV, performance and even the real world) to engage audiences and players alike. You may have joined in one of these without even realising! Designing a cross-platform campaign game involves people from TV, film, creative writing and game design. Join us to hear…
  • Along with my dinosaur bender I've started doing some ideas inspired by locations in Springbrook(National Park). Not entirely finished but you get the idea. Lach http://lach-land.blogspot.com/ http://lach-land.com/