Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
Framework 2009: Design Aikido is an local industry event that features speakers from Obsidian, Bioware, Sega and the SPAA. This second Framework event focuses on the needs of designers, looking at pre-production and the importance of story in games.
The event has limited seats available, as the more focused topics will be presented in a series of workshops, presentations, and engaging challenges to inspire conversation, debate and lively interaction. It's also a great opportunity to network…
Started playing with the Spore API, downloading and reconstructing some models in 3d.
You can check out the early results here (Complete demo, 14 MB) (requires the Visual Studio 2008 Redistrabutable)
The demo lets you browse the top rated Spore creatures of the day, in 3d.
Controls -
Left Mouse: click on buttons :)
Middle Mouse: rotate the camera
Have fun!
Firemint has announced some details about its highly anticipated updates to Flight Control. The developer has been carefully designing new features to build on the charm, simplicity and addictiveness of the original. Since its launch on 6 March 2009, Flight Control has gathered a large and enthusiastic fan base, and the updates will deliver on the most popular requests.
The first update will deliver:
Online highscores – by far the most requested feature, Flight Control will receive online…
Melbourne - 22 April at Fix Docklands
Queensland - 24 April at Brisbane Powerhouse
Special pricing for this event is available to our Dissecta members. See the link below to register with the discounted price.
Dissecta is pleased to be a supporter of the Framework '09: Design Aikido events happening in Melbourne and Brisbane next week. Antony Reed has put together a fantastic line-up of speakers and presenters for these one day session.
Confirmed speakers include Hollywood writer, director,…
Games business website, MCV.com, has an article comparing the surprisingly different tastes between Australian and New Zealand gamers. While Nintendo consoles remain a dominant choice for Australian gamers, the Playstation 3 reigns supreme for our cross tasman friends. Most interestly about the MCV article is the input from various local developers on the gaming markets, current issues, and the development industries in the two countries.
Sidhe Interactive managing director, Mario Wynands, had…
Greetings.
Team Tower City is looking for some dedicated programmers against other positions to help create a gameplay demo based on the game design project; Tower City.
We're looking for a Lead Programmer , Enemy/AI Programmer and a GUI artist.
The top 5 things to know about Prototype Tower City:
* The developers on this project are dedicated volunteers.
* This prototype project is non-profit.
* We aim to create a free to download and play vertical slice demo of Tower City.
*…
Interzone Entertainment has opened the doors to Interzone Futebol's Closed Beta and is processing applications for prospective testers. The Closed Beta is being run in Australia by the company's Australian development studio, Interzone Games. Sign-ups are currently underway at http://www.interzonefutebol.com.au with testers already playing in regular daily matches.
Interzone Futebol is the company's debut title, and is the first online soccer game that supports fully playable 11-a-side teams,…
So what did Ratbag's Wheelman exactly look like? An anonymous has sent in the video of the early Playstation 2 protoype version of the Vin Diesal starring vehicular action combat game to tsumea. This is the video that 70 or so ex-Ratbag staff would have sent out to local studios as part of their demo reel after publisher and owner, Midway, closed the Adelaide studio down just before Christmas, 2005. Most of the industry has probably seen it, and now so can you.
Impressions? As an early…
It seems Firemint simply can do no wrong. Their latest release, Flight Control, has snapped up the *top* spot for paid applications in 15 countries on the iPhone. Yes, more people bought Flight Control than any other application on the iPhone for, I'm assuming, this week. If some of the stories on the past top iPhone paid applications are true, it hopefully means a lot of moola for the Melbourne developers.
I remember chatting to Firemint CEO, Rob Murray, at Game Connect 2007 about the iPhone,…
Warner Bros. Interactive Entertainment announces Scooby-Doo! First Frights, the videogame that will be the complement to the upcoming Warner Premiere release. This action-adventure game lets players take on the role of young Scooby-Doo and teenage versions of the newly formed Mystery, Inc. crew to solve their very first cases. The game will be released on the Wii™, Nintendo DS™ and PlayStation®2 computer entertainment system in fall 2009.
In Scooby-Doo! First Frights, developed by Torus Games…