Greetings.
Team Tower City is looking for some dedicated programmers against other positions to help create a gameplay demo based on the game design project; Tower City.
We're looking for a Lead Programmer , Enemy/AI Programmer and a GUI artist.
The top 5 things to know about Prototype Tower City:
* The developers on this project are dedicated volunteers.
* This prototype project is non-profit.
* We aim to create a free to download and play vertical slice demo of Tower City.
*…
Interzone Entertainment has opened the doors to Interzone Futebol's Closed Beta and is processing applications for prospective testers. The Closed Beta is being run in Australia by the company's Australian development studio, Interzone Games. Sign-ups are currently underway at http://www.interzonefutebol.com.au with testers already playing in regular daily matches.
Interzone Futebol is the company's debut title, and is the first online soccer game that supports fully playable 11-a-side teams,…
So what did Ratbag's Wheelman exactly look like? An anonymous has sent in the video of the early Playstation 2 protoype version of the Vin Diesal starring vehicular action combat game to tsumea. This is the video that 70 or so ex-Ratbag staff would have sent out to local studios as part of their demo reel after publisher and owner, Midway, closed the Adelaide studio down just before Christmas, 2005. Most of the industry has probably seen it, and now so can you.
Impressions? As an early…
It seems Firemint simply can do no wrong. Their latest release, Flight Control, has snapped up the *top* spot for paid applications in 15 countries on the iPhone. Yes, more people bought Flight Control than any other application on the iPhone for, I'm assuming, this week. If some of the stories on the past top iPhone paid applications are true, it hopefully means a lot of moola for the Melbourne developers.
I remember chatting to Firemint CEO, Rob Murray, at Game Connect 2007 about the iPhone,…
Warner Bros. Interactive Entertainment announces Scooby-Doo! First Frights, the videogame that will be the complement to the upcoming Warner Premiere release. This action-adventure game lets players take on the role of young Scooby-Doo and teenage versions of the newly formed Mystery, Inc. crew to solve their very first cases. The game will be released on the Wii™, Nintendo DS™ and PlayStation®2 computer entertainment system in fall 2009.
In Scooby-Doo! First Frights, developed by Torus Games…
We all know the real test of a new game is how well it plays at home - never mind the PR buzz. And noone knows that better than you, the consumer. Whether you've played an amazing game or just an average one, chances are you've posted about it on a forum or blog to let others know exactly what you think. So, why not make it official and become a game reviewer?
Join the guys from Australian Gamer as they talk about how they review games via their website, popular podcasts and vibrant online…
Greetings. :)
The Game Design Project Tower City is seeking to create a game demo to compliment the upcoming game design video logs and design documentation.
Where looking for talented individuals seeking to create a polished, fun to play vertical-slice game demo. Utilising a licensed Indie game engine as to fast track the development of this demo, the focus here is on creating 10-15 minutes of fun, engaging gameplay.
If you're seeking some solid indie experience for your professional…
Well, I've been snooping around here for a while and have loved reading and looking at the art so thought I really should join in.
Hopefully I'll find the time to add to the forums and art
Cheers
T