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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Warner Bros. Interactive Entertainment announces Scooby-Doo! First Frights, the videogame that will be the complement to the upcoming Warner Premiere release. This action-adventure game lets players take on the role of young Scooby-Doo and teenage versions of the newly formed Mystery, Inc. crew to solve their very first cases. The game will be released on the Wii™, Nintendo DS™ and PlayStation®2 computer entertainment system in fall 2009. In Scooby-Doo! First Frights, developed by Torus Games…
  • Here is some of my recent images.
  • These are some reminders that I need to create some new work.
  • We all know the real test of a new game is how well it plays at home - never mind the PR buzz. And noone knows that better than you, the consumer. Whether you've played an amazing game or just an average one, chances are you've posted about it on a forum or blog to let others know exactly what you think. So, why not make it official and become a game reviewer? Join the guys from Australian Gamer as they talk about how they review games via their website, popular podcasts and vibrant online…
  • Greetings. :) The Game Design Project Tower City is seeking to create a game demo to compliment the upcoming game design video logs and design documentation. Where looking for talented individuals seeking to create a polished, fun to play vertical-slice game demo. Utilising a licensed Indie game engine as to fast track the development of this demo, the focus here is on creating 10-15 minutes of fun, engaging gameplay. If you're seeking some solid indie experience for your professional…
  • Well, I've been snooping around here for a while and have loved reading and looking at the art so thought I really should join in. Hopefully I'll find the time to add to the forums and art Cheers T
  • Hi guys thought I'd share this with you all. http://mycgpimp.com
  • Thanks to the person who pointed out to me that the newly released Vin Diesal game called The Wheelman has its development origins right here in Australia. In fact, The Wheelman was the open ended world / vehicle centric game that Ratbag games was working on in 2005 before publisher and owner, Midway, unceremoniously pulled the plug on the Adelaide studio right before Christmas. In an annual report by Midway back in 2006, Wheelman is listed as the title which Ratbag Games was working on...…
  • www.botprize.org The second 2K BotPrize contest will be held in Milan, Italy, in September 2009, as part of the IEEE Symposium on Computational Intelligence and Games. As they did in 2008, Game Development Studio 2K Australia is offering a prize of A$7,000 cash plus a trip to their studio in Canberra for anyone who can create a bot to pass this "Turing Test for Bots". The aim of the contest is to see if a computer game playing bot can play like a human. In the contest, bots try to convince a…
  • Hey guys, how are ya! I'm currently working on a small solo design document and I NEED YOUR HELP!!! I would love to know your thoughts on adventure, side scrollers and where you would like to see the genre expand in the future. Finding out from a broad spectrum of game designers and of course the audience would greatly help focus my ideas. Please take the time and fill out this brief survey. It will only take a few minutes!!! If there are any questions you feel uncomfortable answering just skip…