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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Greetings. I wanted to give my thoughts on the Aussie developed console RTS Stormrise. Please keep in mind that I’m not a reviewer in any real sense, these are accounts of the game and my views of it as a fellow developer that’s worked on a console game. So where to begin. Well popping the game in and starting it up I jumped right into the singleplayer campaign. The starting presentation built up an interesting premise and sets the scene, unfortunately the characters then start talking. The…
  • Launching a career in one of the world's fastest growing industries is now much easier as the Academy of Interactive Entertainment (AIE) has gained approval to operate government loan scheme, VET FEE-HELP. AIE is Australia's leading educator for video game development. VET FEE-HELP will allow AIEs students of the Advanced Diploma of Professional Game Development to study without paying upfront fees. The scheme enables students to defer fees in whole or part. Ian Gibson, AIE CEO, said the…
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  • If you don't yet know about the game design project Tower City. Please check out the following link before proceeding: http://www.tsumea.com/journal/designerwatts/240309/tower-city-video-log…   Greetings. :) I present to you kind people a proposal. Seeing just how large and willing the indie scene is at the moment and with the projects currently in circulation I would like to put forward a plan for creating a playable prototype alongside the game design document development…
  • Big Ant Studios are on a mission. The 80 team strong artists, programmers, and designers are working on a new and better AFL game experience and will be bringing them out annually for the next five years. Games journalist, Jason Hill, has written an article for Digital Life which describes what Big Ant Studios are up against and what their CEO, Ross Symons, is promising to AFL game fans... From Digital Life... (Ross) "We're trying to make them look as much like TV as possible, so if you walk…
  • Acclaimed Australian game developer Halfbrick today announced its official projects for the highly popular Xbox Live Community Games service. The studio also revealed that each game will become part of the new Halfbrick Fridays series, which focuses on smaller, more casual games for a whole range of players. A total of four Halfbrick Fridays games will be released within the next three months: Halfbrick Blast Off, Halfbrick Echoes, Halfbrick Thrusts and Halfbrick Zombies are coming! That's a…
  • The Event Aiming to Teach Hollywood Polish to Australian Games Framework 2009 will gather the best and brightest of the Australian computer game development industry, film veterans, and world-recognised international talent to help prepare the Australian games industry for the challenges of tomorrow. Confirmed speakers include Hollywood writer, director, artist and animator Doug Lefler; Obsidian writer and designer Chris Avellone, Bioware writer and designer, Mike Laidlaw, and Managing Director…
  • Firemint have just taken out Technical Achievement category with their very well connected iPhone game, Real Racing at the Second Annual Independent Games Festival Mobile 2009 held at the GDC in San Francisco this week. Real Racing boasts the most complete and realistic racing experience on the iPhone as well as the functionality to allow players to upload their best laps onto the youTube video service. It's also well integrated with social media networks so that gamers share can share records…
  • Greetings! :) Please visit http://www.designerwatts.com/ Just under 2 months in the making. I present the beginning of the Game Design Project: Tower City. Before you is the first of many video logs. A full resolution, uncompressed version can be found here if you find the youtube compression not to your liking: http://www.designerwatts.com/Videos So. Some Q&A about all this: Q: What is this project all about? A: It's a game design project that will grow and evolve over the next coming…