The Australian Centre for the Moving Image (ACMI) has done an absolutely brilliant job in graphing and documenting the history of game development in Australia which you can download or view online via two PDF files at their website. Australia has an incredibly rich history in game development, from humble beginnings with Beam Software on 8-bit computers, and ACMI has detailed much of the highs and lows that our industry has seen over the years...
Australians have been making videogames for an…
well, missed a week (was going to do weekly updates of progress) this was due to travel, sickness, and most of the work being non-visual.
do have a world system (or scene database) loading and saving, this required support of loading and saving virtual pointers. Changed the generic geometry class, to allow data stream reuse between render stages/ topologies. Rewrote the scene database sphere tree so that it actually worked.
the image is a screen shot on the start of a 'world viewer' application…
Jos Ruffel, business development executive at Sidhe Interactive, has discussed how the poor reception of the movie Speed Racer hindered the success of their licensed game tie-in at a GCDC 2008 panel. Jos describes how excited the team were to be working on a project of the Wachowski brothers that included fast cars, but it all went undone when the movie tanked at the box office. From Gameindustry.biz...
"(Joe) When you make a game based on a license you really are playing roulette - you don't…
Hi a new model just made heheh haven't had time to texture it srry but will get around soon to doing it but yea some pics for ya and a video well enjoy
time : 50 min
In a hands-on preview by Videogamer.com of The Legend of Spyro: Dawn of the Dragon, the third installation of the revitalised Spyro trilogy, the games journalist mentioned Krome's involvement in the game, and even describes visiting Krome's Lyon studio in France. The baffling thing about all this is that The Legend of Spyro: Dawn of the Dragon is in development at another studio called Etranges Libellules and Krome has had no hand in its development, if Wikipedia is to be believed. Oh, and that…