A short while ago, Apple presented the developers SDK for the iPhone, and revealed the online distribution system / store that games and applications can be sold through. Being rather impressed by the potential of the new platform, I thought I'd send a few quick questions to our local developers that are well versed in the mobile / handset market, casual games, and or xbox live arcade to see if they shared the same excitement.
Which platform (hand held console, mobile, casual PC, Xbox Live…
Submitted by Martin
CREATEC (Centre for Research in Entertainment, Arts, Technology, Education and Communications) & Edith Cowan University
invites you to:
Introduction to Serious Games – History, Technologies and Applications
What: a one hour public seminar about serious gaming – 'games with a purpose'.
When: Wednesday, 16 April 2008 at 5pm
Where: Building 3, Room 101 ECU Mount Lawley. 2 Bradford Street Mount Lawley
Who: Professor Robert J Stone - Director of the Human Factors…
Death Junior "Root of Evil" for Wii has been announced for release in May 2008.
Another title I've put a lot of blood sweat and tears into.
IGN have video coverage of the upcoming release.
http://wii.ign.com/dor/objects/14235136/death-jr-root-of-evil/videos/de…
Finally after a very long time in the making, GAUNTLET For DS has been announced.
Unfortunately I can't say anything about it besides what is on the IGN coverage due to NDA.
http://ds.ign.com/articles/864/864730p1.html
AustralianGamer has an interview up with Krome Studios level designer, Christian Carriere. Christian discusses stuff on how he got into the games industry, level design, and games in general...
After school, I grabbed my Bachelor of Interactive Entertainment majoring in Animation at QANTM College, and from there managed to land a job as QA at Creative Assembly where I got my first taste of the gaming industry...
...I heard on the grapevine that Krome Studios was looking for level designers. I…
(media release)
MELBOURNE - Tuesday 8 April, 2008 - Plans for the next eGames & Entertainment Expo in 2008 are well underway. Recognised as the leading exhibition for the electronic games and digital entertainment industries, event organisers Australasian Exhibitions & Events are gearing up for a bigger, bolder and more action packed expo than ever before!
The eGames & Entertainment Expo will be on again at the Melbourne Exhibition Centre from November 14 - 16, 2008. Many of the big…
Digital Media Scoping is a program supporting the early development stage of games concepts. Whether it's you, your company or your staff that has a spark of game design genius, the Scoping program can support this early level of original IP development. Pick your platform, pick your team and make it happen.
Funding can be used for:
- Market (gathering broadcaster or investor interest, identifying partners, legal issues)
- Audience (audience research, user testing)
- Technical (requirements…
Steam recently got a bunch of new games for their catalog from Ubisoft and Atari. “Awesome!” I hear you say? Well of course if you were in North America you would think that’s awesome, because you’d be able to download them all to your heart’s content, for the rest of the world you’ll just have to hear about how great it is from your North American friends. A few people, most likely not from North America, started a passive protest about this by creating the Steam group called the Rest of the…
LucasArts throw a heap of praise to the Krome people in Yahoo's video premiere of Star Wars: The Force Unleashed on the PS2, PSP and Wii.
In a look behind-the-scenes on the game, you'll see the various differences between the skus that make them unique, from the wii-mote action for the Nintendo Wii, the historical missions on the PSP, to the unique levels and characters that Krome built for the PS2.
Krome Studios CEO, Robert Walsh, also makes an appearance in the video, chiming in with some…
IGN has a short two minute trailer of Avatar: The Last Airbender - Into the Inferno which you can guess from the beginning of the footage is in development at THQ Studio Australia. It looks like a pretty fun and action packed game for the Nintendo Wii, and the film shows off some of the tricks you can pull off with the Wii-mote and nunchuck controls.