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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Local gamers are well aware of the huge disparity between the prices of Australian / New Zealand games to those being sold in America, and it becomes even more puzzling when the exchange rate is fairly close at the moment. But for those who mainly enjoy their games on the PC, there is an alternative to buying games from retail. If you use the Valve's Steam service, you could purchase and directly download a game for the same U.S price. For example, the newly released Quake Wars: Enemy Territory…
  • Hey, looky here! I'm a bit late on this news, but Nintendo Australia are giving out a free Wii Remote Jacket if you call them up and provide them your serial number. Quite handy for those who frequently suffer Wii-mote related injuries, or paranoia of their controls being flung into expensive TV screens... (from the Nintendo website) Australia, Melbourne, October 2, 2007 - Nintendo is committed to ensuring an innovative and unique game play experience on the Wii. To help players adapt to this…
  • So you want to be an indie developer, do you have what it takes? Acheron Design does, well they must because they're still around 3 years after being started by 2 guys in their second year of university, growing in that time to 14 staff, and the best part is that they've actually been able to start paying them. In this interview with Lewis Strudwick, one of the managing directors of Australia's most poorly pronounced developer Acheron [ak-uh-ron] Design, you will find out, with no small amount…
  • Just a notice to all our challengers, there is just one month remaining for the ninth Sumea Modeller Challenge! Has time just flew or what?! There have been some incredibly impressive entries already in various stages of completion, but for those of you who have been taking it easy for the last three months, here's a friendly reminder that time is nearly up! Prizes will be finalised and announced soon (kindly sponsored by Qantm and The Academy of Interactive Entertainment), but please don't…
  • Screenplay has an interview with Marcus Westbury who you may know had a pivotal role in initiating and organising the Freeplay Conference in Melbourne. Marcus has produced a three-part series for the ABC called Not Quite Art which will be airing soon on the ABC. The interview touches on some of Macrus's throughts on the interactive medium as well as the cultural role of video games... (Marcus) Like any cultural form, computer games help define what we believe is possible, the stories and myths…
  • The recent push by the Game Developers Association of Australia's (GDAA) for the same rebates and incentives that the local film industry receives has hit a set back. The Minister for Communications, Information Technology and the Arts has given what can be described as a 'backhanded, empty response' to the GDAA. As reported from Gamespot AU... (The Hon. Helen Coonan): "..the Screen Media Support Package announced in the Budget has the potential to benefit screen content producers of all kinds…
  • Submitted by Vincent Trundle To mark the conclusion of Pixar: 20 Years of Animation at ACMI, join key players from the Australian industry to celebrate and explore the achievements of local digital production. This wide-ranging day of presentations is a must-see for industry and students. Session 1 - Two Paths for Animators - 11am This session explores the differing challenges of working in the entertainment industry. Speakers will include Cameron Crichton from ACT3 Animation profiling their…
  • The winner of the Project Joystick competition has been announced. Sherele Moody's game idea which involves controlling a dung beetle through waste was chosen as the winning entry that will be developed by Melbourne developers, Firemint. As reported from The Age... The idea came to her when she was watching a David Attenborough documentary about dung beetles. Ms Moody spotted the similarity with the trippy award-winning Japanese game Katamari Damacy ("clump spirit"), in which a ball rolls…
  • The GDAA has opened nominations and applications for its members and the industry to enter the GDAA and Independent Games Awards at this year's Game Connect: Asia Pacific 2007 (GCAP 07) - http://www.gameconnectap.com.au/ GDAA Awards 2007 Nominations close Wednesday 31 October 2007, 5pm AEST These are the Australian and New Zealand awards for games developed by Australian or New Zealand developers. The Award Program is managed by the Game Developers Association of Australia (GDAA) with…
  • Early Bird Registration Close 11 October, 2007, 5pm AEST The GDAA has opened registrations for its members and the industry to participate in the interactive entertainment and technology activities at this year's Game Connect: Asia Pacific 2007 (GCAP 07) - http://www.gameconnectap.com.au/ Game Connect: Asia Pacific 2007 is the premier conference, exhibition and networking event for the ASIA Pacific Game Industry, will be held in Melbourne, Australia between the 15 and 17 of November, 2007. Game…