Skip to main content

The Latest

Popular

  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Unless you've been under a proverbial rock for the last few months you'll no doubt know of the huge success and critical acclaim of Bioshock, the spiritual successor to System Shock. If you're in Melbourne on the 10th of October, you'll want to check out the next Dissecta event, as Joe McDonagh, Senior Designer at 2K Australia (Canberra) presents the making of Bioshock. Like the last Dissecta event the organisers are putting on pizza and drinks, and this time it's... not free, but still well…
  • (press release) Melbourne, October 9th - PALGN (PAL Gaming Network) has announced the launch of GamerKids.com.au, an Australian website which caters exclusively for the growing children?s games market. ?GamerKids offers a resource that isn?t available anywhere else online. Gaming is becoming increasingly mainstream and the formally niche market of children?s games has expanded dramatically in recent years. With several publishers releasing games for the kids market, GamerKids will cover these…
  • Kotaku reports on a blog posting which has some new interesting information on Team Bondi's highly ambitious, and still fairly secretive, L.A Noire detective thriller. The most interesting point is that L.A Noire is not likely to come out for the Xbox 360 platform, because the sheer size of the game will not fit on a DVD disk. Other developers have hit the limitations of the single DVD size for the Xbox 360 and plan to release their game in multiple discs (which would mean that their games…
  • Local gamers are well aware of the huge disparity between the prices of Australian / New Zealand games to those being sold in America, and it becomes even more puzzling when the exchange rate is fairly close at the moment. But for those who mainly enjoy their games on the PC, there is an alternative to buying games from retail. If you use the Valve's Steam service, you could purchase and directly download a game for the same U.S price. For example, the newly released Quake Wars: Enemy Territory…
  • Hey, looky here! I'm a bit late on this news, but Nintendo Australia are giving out a free Wii Remote Jacket if you call them up and provide them your serial number. Quite handy for those who frequently suffer Wii-mote related injuries, or paranoia of their controls being flung into expensive TV screens... (from the Nintendo website) Australia, Melbourne, October 2, 2007 - Nintendo is committed to ensuring an innovative and unique game play experience on the Wii. To help players adapt to this…
  • So you want to be an indie developer, do you have what it takes? Acheron Design does, well they must because they're still around 3 years after being started by 2 guys in their second year of university, growing in that time to 14 staff, and the best part is that they've actually been able to start paying them. In this interview with Lewis Strudwick, one of the managing directors of Australia's most poorly pronounced developer Acheron [ak-uh-ron] Design, you will find out, with no small amount…
  • Just a notice to all our challengers, there is just one month remaining for the ninth Sumea Modeller Challenge! Has time just flew or what?! There have been some incredibly impressive entries already in various stages of completion, but for those of you who have been taking it easy for the last three months, here's a friendly reminder that time is nearly up! Prizes will be finalised and announced soon (kindly sponsored by Qantm and The Academy of Interactive Entertainment), but please don't…
  • Screenplay has an interview with Marcus Westbury who you may know had a pivotal role in initiating and organising the Freeplay Conference in Melbourne. Marcus has produced a three-part series for the ABC called Not Quite Art which will be airing soon on the ABC. The interview touches on some of Macrus's throughts on the interactive medium as well as the cultural role of video games... (Marcus) Like any cultural form, computer games help define what we believe is possible, the stories and myths…
  • Anonymous
    The recent push by the Game Developers Association of Australia's (GDAA) for the same rebates and incentives that the local film industry receives has hit a set back. The Minister for Communications, Information Technology and the Arts has given what can be described as a 'backhanded, empty response' to the GDAA. As reported from Gamespot AU... (The Hon. Helen Coonan): "..the Screen Media Support Package announced in the Budget has the potential to benefit screen content producers of all kinds…