Skip to main content

The Latest

Popular

  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • (from the forum) Lucasfilm Animation Singapore is a fully-integrated Digital Animation Studio designed to produce digital animated content for Films, Television and Games for global audiences. Lucasfilm Animation Singapore works hand in-hand with Lucasfilm Animation based at Skywalker Ranch in Marin County, California. Together, they are currently producing a CG Animated TV Series for the global market - a TV adventure titled Clone Wars. LAS also works alongside Industrial Light and Magic on…
  • Thank you and congratulations to everyone who finished their entries for the annual Sumea Modeller Challenge! The deadline was met last Sunday, and we had some fantastic submissions this year. For those who took part in the challenge, I can reveal the details of the prizes. Our most excellent sponsors for this challenge, Qantm and the Academy of Interactive Entertainment, will be generously sponsoring the following prizes for our challengers! 1st prize: 24" widescreen lcd display 2nd prize: 1…
  • (press release) Warren Currell - Canadian Game Developer from Sherpa Games - will be the keynote speaker at the INVESTMENT Forum who will talk about the Canadian experience and the tax rebate the Canadian Government extended to game developers. This will be followed by a local Venture Capitalist Craig Blair who will talk about the need for more investment into the games industry in Australia. These keynotes will be followed by a Panel Session including: Mike Fegan- CEO IRGurus - Australian…
  • (press release) SYDNEY - Friday 2 November, 2007 - The Australian Government Minister for the Arts and Sport Senator the Hon George Brandis today met with a delegation from the Game Developers' Association of Australia (GDAA) headed by CEO Greg Bondar. CEO of the Game Developers' Association of Australia (GDAA) Greg Bondar said the Minister requested a meeting with the GDAA. The delegation included GDAA CEO Greg Bondar, game developers Mike Fegan CEO of IR Gurus (Melbourne) and Martin Cooper…
  • (press release) Every year the video game industry comes together for Australia's premier interactive entertainment event: Game Connect: Asia Pacific (www.gameconnectap.com.au). And with just over two weeks to go until the official opening, registrations are ramping up for GCAP 07. "This year will be one of the biggest and best conferences the Asia Pacific region has seen, with delegates coming from Canada, UK, U.S.A and from throughout Asia" said Tom Crago President of the GDAA and CEO of…
  • It's certainly a great gaming period right now if you're into first person shooters, with the release or imminent release of big titles like Halo 3, Enemy Territory: Quake Wars, Unreal 3, Call of Duty 4, and Soldier of Fortune: Payback. However, if you were looking forward to the latest iteration of Soldier of Fortune, you're very much out of luck. The OFLC has refused classification for the title, and as always, their reasons are perhaps the most interesting part of the news. An OFLC…
  • It's almost time for the annual Game Connect: Asia Pacific conference, and this year looks to be quite a big one! GCAP has procured a variety of great international speakers who are sure to fit whatever field of interest you have. They include notable talents such as: Hitoshi Sakimoto, Composer who's worked on Final Fantasy XII, FF Tactics Advance, Gradius V Jason Della Rocca, Executive Director, International Game Developers Association Pete Isensee, Director XNA Development Connection,…
  • Submitted by Mick Gordon GAME AUDIO AUSTRALIA TURNS ONE! Brisbane, Australia, October: Game Audio Australia, the first and largest specialized game audio production facility in Australia, has now gracefully turned one year old. Its first year has blossomed with the studio working on six game titles and four feature films whilst learning to crawl and even growing a tooth. This month also marks the release of Nicktoons: Attack of the Toybots from THQ. Mick Gordon provided the original score…
  • Krome Studios announced on Monday that former Vice President of Product Development at Konami - Kurt Busch - has joined the company as their new Studio Director for the Melbourne office. Kurt has worked with Krome for many years, his most recent position at Konami had him oversee the development of Hellboy: The Science of Evil. With over 15 years experience in the industry Kurt has worked on many varied games from Gobliiins, to Slient Hill 4, to Dance Dance Revolution. Working with the likes of…
  • Just posting a reminder that the Sumea Modeller Challenge #9 is nearly up! The deadline is midnight (Eastern standard time) this Sunday, so you have just one weekend left to polish up and finalise your work! And please, give yourselves ample to post up your entries!! The modeller challenge is sponsored by Qantm College and The Academy of Interactive Entertainment, and prizes will be announced shorty!