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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Anonymous
    (press release) The "playability" market in Australia looks set to take off, with UsabilityOne hiring US playability guru, Keith Steury to head up its Sydney office. UsabilityOne, Australia?s fastest-growing specialist usability firm looks set to revolutionise the gaming industry in Australia, with the appointment of US playability expert, Keith Steury. Playability refers to the ease with which users can negotiate their way through video games and interactive media; making the technology…
  • I would say that one of the biggest compliments a game could get from the internets is receiving a positive nod from those Penny Arcade guys. The opposite could also be said if you were getting ripped by them. Thankfully, for Melbourne developers Infinite Interactive, Penny Arcade seem to love their RPG / Puzzle hybrid game Puzzle Quest: Challenge Of The Warlords... Puzzle Quest fever has apparently seized the f* reins here at headquarters. This is probably the last you'll hear of it, purely…
  • There's a very interesting and quite damning editorial up on Gamearena concerning Australian games "journalism" by someone who's been in the field for a number of years. Richie Young, former editor of the Official PlayStation 2 Magazine, slams the self-important attitudes of many of his colleagues, questions their journalistic integrity, and reveals some of the shenanigans that local games reviewers endulge in... 1)Fact: games reviewers have been offered either sex or money to change a review…
  • Gamespot reports that the Victorian State Government has donated eight Xbox 360 development kits worth A$65,000 to developers based in Victoria. The Game Developers Association of Australia will receive the kits and loan them out to various studios, large and small... Tom Crago, president of the GDAA and the CEO of Tantalus Interactive, said the kits would be available not only to smaller developers, but larger studios as well. "We have this great platform now called Xbox Live Arcade, which…
  • The Game Developers Conference was on earlier this month in San Francisco, and at that very conference was this event called the "Aussie BBQ". The purpose of the BBQ was for Australian games industry to meet and rub shoulders with publishers and journalists, and the reason I'm sharing this bit of news to you is that there is video available! I've spotted John De Margheriti from Micro Forte in there, as well as a few others, plus you also get to see that Destructoid robot guy beating up another…
  • Anonymous
    John Passfield of Brisbane's Pandemic Studios talks about his extensive experience in the games industry, how designers work and why he's still having fun after 16 years in the industry! WHEN: Tuesday 3rd of April, 5:00pm - 6:00pm WHERE: Kelvin Grove Urban Village Community Hub, Carraway St, Kelvin Grove Google Map Link
  • Anonymous
    submitted by Martin Wilkes Australian Game Developer secures investment from CDC Games, a division of CDC Corporation ( NASDAQ : CHINA ) BRISBANE, Qld. ? March 28, 2007 ? Auran Games today announced completion of a AUD$4M capital raising with CDC Games, a business unit of CDC Corporation, China. The equity funds, which will be invested primarily in Auran's upcoming competitive online game, FURY, will help position Auran as a real contender for a major slice of the $3Bn global online PC games…
  • (press release) The Creative Digital Media Industries have never been as buoyant as they are now and the next few years will see a continuation of that growth. A recently released study of the Interactive Entertainment Industry in Australian conducted by the Game Developers Association of Australia (GDAA) shows the number of people working in that sector of the industry alone has grown from around 300 in 2001 to over 1600 in 2005. The continued growth of the web and other interactive…
  • New games for the Nintendo Wii seem to be a bit scarce at the moment, so it's of great news that an Australian developed game is heading out to help fill in that void very shortly. Heatseeker, developed by IR Gurus, has just been reviewed over at IGN UK, receiving a fairly solid score of 7.5 out of ten. IGN highlights some of the good qualities of the game including its fun gameplay, as well as its flaws like Heatseeker's lack of background variety and some of the more tedious missions...…
  • Kotaku has a bunch of screenshots of Cube on the PSP up on their blog. Cube was developed by New Zealand developer, Metia Interactive, and is one of those addictive puzzle game types that I'm sure everyone loves. Kotaku reports that the game is coming out next month, so keep your eyes peeled for its release. In the meantime, check out the screenshots at Kotaku!