(press release)
SAN FRANCISCO--(BUSINESS WIRE)--Tom Crago, the new President of the Game Developers? Association of Australia (GDAA), the peak body for the Australian electronic game industry, today announced on the back of a record growth year in 2006, that it plans to have Australia regarded as one of the best locations for making games on the planet.
Crago made the announcement as many Australian companies descended on GDC in San Francisco [March 5-9, 2007] for one of the most important…
Like many other Australian game developers, Endgame Studios are heading off to the Game Developers' Conference to show off their work and score some deals. Endgame are showcasing Slidatron: Dual Space, an innovative platformer title for the Nintendo DS platform. Cubed3 has an article on Endgame Studios which mentions how they got funding for their game, and how they're having trouble finding talented staff!
It's a problem that a lot of local developers are facing; at the moment it's really…
Gamespot has an interview with Tom Crago (CEO) and David Giles (Director of Development) from Tantalus on their next project, Pony Friends, as well as what other titles Tantalus are working on, why they're concentrating on handheld systems, and the future plans for Tantalus...
Looking to the future, we'll continue to do handheld, but we'll also do console titles. We shipped a mobile game last year--Payload on N-Gage--so we may even get back into that at some stage.
The interview also reveals…
Act3animation (www.act3animation.com), leading 3D animation studio based in Melbourne is looking for a Business Development Manager for its international games animation activities.
If successful you will be required to represent the company with a set of current clients, as well as attract and build new clients from local and international game developers and publishers.
The position will involve traveling to Europe and the USA several times a year, visiting clients and attending trade shows.…
Ok, I'm starting our new monthly paint activity NOW. This is your assignment for this month. Everyone is required to join in the fun, otherwise I will get *very upset*.
For this entire month, I want all participants to concentrate on this topic. You can spend as much time or as little time as you like. But in the end, I want to see something from everyone. You can provide sketches, you can do a speed paint, or if you have a tonne of time to spare, you could do a full blown complete piece. It's…
(press release)
Micro Fort? cancels Citizen Zero project ? Announces development underway on new IP.
(Sydney, AUSTRALIA): - Micro Fort?, a leading Australian developer of MMOs, today announced that it has cancelled development on the ?Citizen Zero? project, with internal development now focussed on a top secret spy-themed MMO.
Steve Wang ? Head of Studios for Micro Fort? commented, ?Although we were sad to stop working on CZ, we are extremely excited about the progress of our spy project.?
The…
Not shortly after the news that the Romero has licensed BigWorld Tech for his new development outfit, Slipgate Ironworks, comes this press release that BigWorld has snagged another licensee...
(press release)
(Chicago, ILLINOIS): - Interzone Entertainment, developer and publisher of massively multiplayer online games, today announced that it has chosen the BigWorld Technology Suite as the game development platform for its upcoming MMOG title.
Interzone Entertainment COO, Robert Spencer…
Submitted by Alexandra Peters on behalf of IMGA
Triangler, an outdoor location based multiplayer game, developed by TNO of the Netherlands takes the Grand Prix and the Most Innovative Game Award in Barcelona. 400 Developers from 42 countries compete for $40,000 in prizes.
IKS Mobile of Poland, Firemint of Australia, SuperHappyFunFun of the US, and Anino Mobile of the Philippines win category awards at the International Mobile Gaming Awards 2007 Grande Finale.
INTERNATIONAL MOBILE GAMING AWARDS…
The 4 Color Rebellion website has a two-part interview with Infinite Interactive's Steve Fawkner on various aspects of the games that the Melbourne studio is developing. The first part of the interview is all about their Puzzle / RPG for the PSP and DS called Puzzle Quest: Challenge of the Warlords...
My biggest complaint about those type of games (Bejeweled) is that when I finish, I have to start all over again from zero, and the experience is mostly identical. What I really wanted to play was…
(press release)
Matrix Games (www.matrixgames.com) and Strategic Studies Group (www.ssg.com.au) are excited to release a pack of a dozen images for their new World War II strategy game, Battlefront. In this new screenshot pack, players will find six screenshots detailing the in-depth scenario editor which has been designed from the ground up to give players maximum flexibility in their ability to design custom scenarios. The other half of the images illustrates the various immersive operational…