ABC2 SEARCHES FOR NEW PRESENTER FOR POPULAR GAMING PROGRAM
ABC2's popular gaming program is on the hunt for a new presenter. Series two of Good Game starts soon, but the program is one host short.
Good Game is searching for an experienced gamer who can cast an impartial and critical eye over games, and be able to deliver an intelligent and entertaining analysis of the game scene in Australia and around the world.
"The number of gamers in Australia is rapidly increasing", said Paige Livingston…
Machinima Film Festival
Saturday 24 - Sunday 25 February, ACMI Cinemas
Single session tickets: $13 Full / $10 Concession; Festival showcase (full day) $20 Full / $15 Concession
Further information & bookings: www.acmi.net.au or PH: (03) 8663 2583
Watch, discuss and meet award-winning creators of some of the latest and best machinima from around the world, when ACMI presents highlights from the 2006 international Machinima Film Festival (New York) on 24-25 February.
Returning to ACMI for…
IGN caught up with Tony Hilliam, CEO of Brisbane developer Auran Games, to talk about the recent publishing deal with Gamecock Media Group, Fury and the recently announced Battlestar Galactica game for the Xbox Live Arcade and PC.
When asked on the publishing deal with Gamecock to give them the rights to North America, Tony filled in a little of the background:
We'd been talking to the guys from Gamecock since late last year. A mutual friend suggested to me that they were getting back into the…
It has been announced that Auran, the Aussie developer based in Queensland responsible for the development of the MMORPG Fury, have signed on Gamecock Media Group to the rights to publish the game in North America. The press release follows:
Auran Games has today announced its plans for tackling the USD$12.5 billion US games market by signing North American publishing rights with Gamecock Media Group. Fury, already in development for more than 2 years and the biggest online game ever to come…
Coming April 2007 is the newest title from Infinite Interactive, pairing with 1st Playable Productions and published by D3 Publisher. For the Nintendo DS and Sony PSP comes the next big genre bender, a puzzle-RPG-strategy-adventure entitled: Puzzle Quest: Challenge of the Warlords.
With a strong puzzle-based element, the game also incorporates RPG-style ‘leveling’ systems, allowing players to improve their characters, customize their weaponry and companions, and more. The…
I did this late last year, realised that I didnt add it here:
Wanted to do something different over the weekend, so I played around with my old NSX model. I used some lattices to deform the car and wheels. I used a custom lighting system I'm
mucking round with. There was minimal work in PS.
Modeled in Maya and rendered in Mental Ray (as usual)
I set it up around this aspect ratio so it would work well on my new phone at 240 x 320.
If anyone wants that version, I can post it :)
All crits n…
Strategic Studies Group, a developer based in New South Wales and responsible for a vast array of strategy war-games since 1992, have announced along with Matrix Games that the newest addition to the collection, Battlefront, is now available via the Matrix Games online store. It can be found here.
Quoted from the press release:
Based on the design philosophy of SSG's previous award winning release, the Decisive Battles series, Battlefront presents newcomers and Decisive Battles fans alike with…
San Francisco: GDC Expat Games Celebration
Sponsored by Queensland Government
Attention all Australian and New Zealand Game Developers!
An expatriate networking event will be held on the final day of the 2007 Game Developers Conference to congratulate our ?down-under? colleagues for
their great success in the international industry!
Free pool, free drinks and free food?!?
It?d be down-right un-Australian and anti-Kiwi not to come!
When
Friday 9 March 2007
6pm - 8pm
Where
Jillian?s @ Metreon
101…
FOR IMMEDIATE RELEASE
30 JANUARY, 2007
AUSTRALIAN CREATIVE INDUSTRIES GROW
The Creative Digital Media Industries have never been as buoyant as they are now and the next few years will see a continuation of that growth. A recently released study of the Interactive Entertainment Industry in Australian conducted by the Game Developers Association of Australia (GDAA) shows the number of people working in that sector of the industry alone has grown from around 300 in 2001 to over 1600 in 2005.
The…