The folks over at IGN have brought us a Hellboy preview for the PSP, as they were lucky enough to get to play through a quick demo level set in the sandy deserts of the Middle East.
The impressions of the PSP version show it to be a promising port, with the handheld version of Hellboy being much different to the version being developed for consoles. It has a brawling style of combat with an emphasis on puzzle solving, and the reviewer seems to hope that the other levels of the game receive more…
2007 Machinima Film Festival coming to ACMI this month.
This two-day festival showcases the latest and greatest in Machinima whilst offering insight into its production. There's an opportunity to meet the makers of the award-winning series, Red vs Blue, and the chance to show your own Machinima on the big screen.
Dates: Sat 24 Feb - Sun 25 Feb 2007
Admission: Full $13 Concession $10 Festival Showcase (full day) Full $20 Concession $15
Tickets: Get in early and buy online - last year sold out!…
Localisation Manager/Producer - Japan
- Video Games Industry
- Tokyo based position
- Excellent salary and benefits
- Relocation support available
An exciting opportunity has become available for a professional Localisation Manager/Producer to join the Japanese THQ Headquarters in Tokyo. THQ is a leading global publisher and distributor of interactive entertainment software for a variety of platforms (PS2, Wii, DS and Xbox360, etc.) THQ is responsible for the publishing of well known brands…
Just posting a reminder to all that there's just *THREE* days left to vote for the 2006 Sumea Awards! If you haven't voted already, please head on over there and do your bit! It won't take too much of your time, and you're free to skip most categories if you don't think you're comfortable in making a selection. As was the case in previous Sumea Awards, every single vote is important!
Dr. Jeff Brand, author of the recent Interactive Australia 2007 report, has had a chat to Gamespot recently, to talk about his thoughts on the future of Aussie gaming.
There’s some interesting takes on what the future holds in here, and it’s well worth the read. When asked on what he thought the most important ‘finding’ of the report was, Dr. Brand said the following:
I think the highlight is that gaming is now mainstream. The old myth that games are a…
Or, should I say, a lack thereof. It was reported last week that Blitz, an MA title for the Xbox 360 to be released on the 22nd of February, was banned in Australia. IGN has reported that Managing Director of Red Ant, Julian White, made some comments regarding the Australian ratings system:
This is very disappointing for gamers once again due to the antiquated guidelines the OFLC are forced to operate under. The Howard Government needs to amend these guidelines and understand that the majority…
A recently announced worldwide Co-Publishing deal between Electronic Arts and Pandemic Studios has been signed for the latter-developed PS3 title: Mercenaries 2: World in Flames. The sequel to the popular PS2 Mercenaries: Playground of Destruction title made by Pandemic in 2005, will be looking at a 2007 release.
Pandemic Studios CEO, Andrew Goldman, had the following to say on the arrangement:
Pandemic Studios is excited to join forces with EA Partners to give Mercenaries 2: World in Flames a…
Keith Stuart, of the Game Culture Blog, recently had a sit down with Mike Simpson, the Studio Director of Creative Assembly to talk about what makes a good strategy game in Keith’s ‘Genre Report’.
The Creative Assembly is world renown for their ‘Total War’ historic strategy warfare series, and have development studios both in Australia and the UK. Mike fielded some interesting questions about the genre, and the expected future of strategy gaming…
New Zealand developer Sidhe Interactive's racing-puzzle title, Gripshift has been reviewed by the folks over at Eurogamer, and by the look of that impressive 8/10 final rating, it seems like the new PS3 title has successfully wowed them.
Apart from a couple of glitches, and the lack of a map-editor component which they’re hoping gets a later implementation, the overall view of the game is that of a solid title, worthy of Sidhe's popular racing series. I quote from the review:
There…
Second Life is a big thing; a massively multiplayer realm where almost anything is possible. It’s very much an easy step to make a virtual business, and indeed, many profit off their dealings in this ‘SL Universe’. What’s more than that, it also seems like the big companies are getting involved. The newest to join the fold? The Sydney Morning Herald reports that Aussie interactive TV provider Two Way TV Australia will soon be making the push into the…