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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Anonymous
    The Adelaide Advertiser has reported that local mobile phone developer Kukan Studio has released, in collaboration with several partners including UniSA and Cibro Expresso, a community mobile phone network that allows users to access a vast quantity of applications; including access to local events, playing games, instant messaging services, and creative content. It is called the Podmo Network. Che Metcalfe, Managing director of Kukan Studio, said the following: The community is not just for…
  • I know you all love hearing about rumours, so it's my pleasure to present a bit of a whopper if it is indeed true. Kotaku is reporting that the number of Playstation 3 consoles allocated for the Australian launch might be pretty low. How low? Well, as the heading suggests, it could be as low as 11,000 units. That certainly isn't a lot at all. If you were disappointed in waiting four months behind the official launch of the PS3, I'm sure you'd be pretty miffed at those numbers (if you haven't…
  • Gamespot has an interesting interview up with Tony Hilliam, CEO of Brisbane developer Auran. The questions put forward to Tony include the signing up of Fury with publisher Gamecock, the Battlestar Galactica game they're developing for Xbox Live Arcade, and future plans for their Trainz franchise. It's a pretty good summary of what Auran is up to at the moment! We?re about 75 employees all up right now. With the Fury team, we?re doing a lot of the community management work ourselves. Community…
  • Anonymous
    Annabel, Community Developer at voeveo.com voeveo knows that selling and marketing mobile games is tough. Over the past two years we?ve been talking to producers of quality mobile content. Many have tried to market their own website (along with 11 million others), or on-sold content to networks/operators, who?ve simply taken their content and aggregated it. And, if they?ve been selling to networks we know they?ve remained faceless and nameless, with no control over pricing or marketing. Well,…
  • It's great to hear some news from Wildfire Studios again. Wildfire have a new puzzle game in the pipes called "Jungo" and they've just released an extended teaser trailer of it on their website for download. It looks very polished indeed, and if it's anything like their previous and highly addictive puzzle release, Tumblebugs, it'll be definitely worth keeping an eye out on... From the creators of Tumblebugs comes Jungo. Join Chase the cheetah in an epic jungle journey to save the spirits of…
  • Irrational Games certainly hasn't been shy in promoting their upcoming Xbox 360 / PC fps title, BioShock, but it's understood that Irrational's Boston Studio is mostly handling that title. It has prompted Sumea to ask the question "what the heck is Irrational Canberra up to?" a while ago, and it seems that we may finally have an answer. According to Shacknews, a small slip up revealed that the Irrational people may be working on the sequel to X-COM: UFO Defense. From Shacknews... It was listed…
  • Anonymous
    The Age has reviewed Tringo, a Tetris like game, created by Brisbane developer Nathan Keir. The simple yet enjoyable game evolved in Second Life, a virtual online world, and after a port to Game Boy Advance, Tringo is now set to take on mobiles, interactive television, and even a game show in Britain. "It feels like the second wave is coming," said Keir, 32, who still keeps his day job as a programmer in the finance arm of agricultural machinery maker John Deere. "It's impossible to say where…
  • Harvey Norman is making headlines in console news again when a customer noticed something very odd about the Playstation 3 display at a store in Bondi Junction. The pre-order advertisement was a print out of a Playstation 3 console which was conveniantly stuck on an... Xbox 360 console. The Sydney Morning Herald has the story with the chap who made the discovery... "I saw the [PS3] display and thought, 'that's a really shocking display' - I just thought I've got to get some snaps and send it…
  • Anonymous
    Those lucky Kiwi's now have the chance to attend Video Games Live, an orchestral event dedicated to the scores of gaming (that's musical scores, not high scores you uncultured swine!) The Vector Wellington Orchestra and the Chapman Tripp Opera Chorus will perform along with exclusive video footage and music arrangements, synchronized lighting, solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience. The…
  • Anonymous
    Submitted by Robert Murray Firemint?s Mega Monster has won the Award for Excellence in 3D at the 2006 International Mobile Gaming Awards, held in Barcelona on 14th February. Robert Murray, Firemint?s CEO said "We are absolutely delighted that Mega Monster has been recognized with the IMG Award for Excellence in 3D. Firemint has built a strong catalogue of 3D games and Mega Monster is our first original IP title, so it's doubly exciting for us. Releasing original titles is a long term goal of…