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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Nocturnal has just released Catapult v1.41.4, the latest version of their Game Boy Advance(tm) development system / middleware. The latest version includes new GBA compression support (custom RLE, ADPCM, etc..), support for a user-defined sound cache, improved GBA display compatibility and much more. In all, there are more than 100 improvements over the previous release. A freeware version can be downloaded from Nocturnal's website, and includes several games with complete source, the latest…
  • From AustralianIT... VICTORIA'S bid to become the nation's games capital will be given a boost tomorrow with the official opening of the national centre for games development. The Australian Games Innovations Centre, to be opened by Victorian ICT Minister Marsha Thomson, will play host to an educational centre, peak industry body the Game Developers Association of Australia and showcase for games innovation... "This national games hub is designed to attract more industry leaders and developers…
  • Anonymous
    Fuzzyeyes Studios Fuzzyeyes Studio is proud to present the latest Hotdogs Hotgals game trailer.. http://www.fuzzyeyes.com/hotdogs/images/gameplay_online(final).mov http://www.fuzzyeyes.com/hotdogs/images/webversion240.avi HotDogs HotGals is a Strategy/Simulation game from Fuzzyeyes Studios. The primary objective of this game is to manage and dominate the fast food industry city by city until the players' chain of stores dominates the country. Using beautiful franchise girls as the primary…
  • Anonymous
    Red Tribe was founded by veteran game developer and entrepreneur Chris Mosely. Red Tribe will be at E3 and is able to meet with suitable applicants. Please see our website for the relevant job postings. Red Tribe is Australia's fastest growing game development studio. The studio is a developer of AAA quality games focusing on the highest production values and entertainment experiences. The company works with some of the world's largest publishers across all skus.
  • Sydney, April 12th 2005 - The Office of Film and Literature Classification (OFLC) have refused classification (RC) on Midway Games? NARC. NARC is an in-depth, 3rd-person action/shooter video game set against a stylised modern-day backdrop of the War on Drugs. Playing in the elite NARC squad, players must rid the world of the powerful international K.R.A.K. drug cartel. Using deadly firepower and police authority, players will make the choice to play it straight or use and abuse narcotics to get…
  • Freelance Concept Artist IGA is also looking for a Freelance Concept Artist who we can work with immediately until the full-time position is filled. Please see the link below for detail son how to apply, and be sure to state that you are applying for the Freelance Position (it is not posted on the official job page) http://www.irrationalgames.com/company/aus_jobs.cfm Concept Artist Irrational Games Australia is looking for a talented concept artist to work on an exciting new next-generation…
  • The latest Games Developers Association of Australia (GDAA) newsletter has been released today. This issue contains a game developers outlook on hiring in 2005, the GDAA at the game developers conference, and a tribute to Adam Lancman... "Adam Lancman, President of the Game Developers' Association of Australia, passed away on the weekend 5th March 2005 aged 48. Adam presided over the GDAA from its formation in 1999, and was a passionate game industry leader, with an abundance of energy. Adam co…
  • (From the forum)... Hi, I'm starting up a mailing list for the IGDA Brisbane Student Chapter, for students and non-students who want to get into the games industry. It involves chapter suggestions for setup, and general dev discussion. If you're interested in joining the list send me an email through my Sumea profile email link. Matt
  • Be one of the few to take part in this exciting adventure! Saturday 9th April from 10am (Takes approx 90 min to play) Cost $10 per team + SMS Costs Registrations > ACMI Box Office 8663 2583 Australian Centre for the Moving Image, Federation Square, Flinders St, Melbourne Great prizes to be won: the team with the highest number of points will win a Nintendo DS (the latest groovy handheld game from Nintendo) and 5 x $100 vouchers from JB Hi-Fi. "Rejected by her own world, Omega Carnega has…
  • With the popularity of broadband rising around the world, it's no surprise to see that electronic distribution of games is the next big thing. The concept behind the Phantom console is about games availability through broadband, and with Valve's recent success with their online delivery called Steam, other developers like 3DRealms have followed suit in to providesomething similar. A little closer to home, Telstra has just announced their new GameNow service... From AustralianIT... TELSTRA…