C#

Prototyper (Design / Engineer)

We are looking to add more people to our awesome prototype team. It is your goal to create new and fun mechanics that could possibly become PlaySide's next hit title! You are a blend of a programmer / designer and love creating new things but also have the ability to move on when things aren't working. You also love researching current gaming trends and mechanics and working in small teams!

Application Deadline Date: 
Wednesday, 15 July 2020 - 10:00pm
Skills: 

Junior to Mid-level Unity Programmer - VR & AR Serious Games development

Who are we?
MAXART is a boutique software company developing bespoke virtual and augmented reality (VR and AR), and CGI visualisation tools. We work directly with our clients to develop ongoing partnerships so we can design and develop the best tool for their needs, on the platform that best suits the application. Our focus is on high quality training, education, visualisation, and gamification.

Application Deadline Date: 
Saturday, 20 June 2020 - 3:00pm

UI/UX Game Programmer- Big Ant

Join Big Ant Studios as a UI/UX Game Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.
You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape the UI of our future titles.

The job:

Skills: 

Junior Engineer - League of Geeks

At League of Geeks (LoG) we’re set to get even bigger and better throughout this year! During this exciting time of expansion we’re looking for you, an enthusiastic engineer who can dedicate your passion for game development to improving the experiences we deliver to our players.

Application Deadline Date: 
Friday, 31 July 2020 - 6:00pm
Skills: 

Unity Engineer (Junior)

We have a rare opening for a junior engineer here at Playside. In this role, the Junior engineer must ensure that the technical aspects of the game meets the needs of the studio and consumers. They must show the ability to learn and grown in all areas of their skill set. They must adapt to PlaySide’s systems and pipeline and invoke influence on their projects. Under guidance from more senior members of the team they will provide support both to the engineering team and other key disciplines.

Prior Experience & Skills:

Application Deadline Date: 
Sunday, 24 May 2020 - 10:15am
Skills: 

Unity Engineer (Mid / Senior)

A Senior programmer is a proven professional in their field, with the ability to guide a product along the development process and provide vision to all members of the team. They must strive to ensure the end products adheres to PlaySide’s high level of quality. They must excel in all areas of their skill set and ensure all playside titles are successful from a technical standpoint i.e performance and integration. They are key to keeping projects on track and be a key member of staff providing support where necessary to all members of PlaySide.

Application Deadline Date: 
Sunday, 31 May 2020 - 10:00am
Skills: