See this page? There's not that a whole much there, is there. What is behind all that, however, is the functionality for tsumea members to upload exported Unity 3D files to the site for display.
I've been planning some quick 2D and 3D activities for members to partake and in, and for the 3D part, the idea is to have a fortnightly assignment where we all model something covering the same theme and upload it on the site for all to see and discuss. These are really small assignments (100 / 200…
Screenplay reports that Melbourne game developers have suffered a set back as support supplied by Film Victoria's Digital Media Fund has been halved by the Victorian Government. The Digital Media Fund has been extremely beneficial for the Melbourne games industry in sparking new opportunities and helping developers realise their goals. In a recent budget announcement, only $1 million would be provided to game initiatives for the next two years, sparking disappointment from the Games Developer…
When the classification board (a part of The Office of Film and Literature Classification (OFLC) body) made a statement last year about seeking to rate and classify DLC content such as iPhone applications (in the same way all console and PC games are required in Australia), it was met with bewilderment and harsh criticism amongst many Australian iPhone and game enthusiasts nationwide. Such a move would seem highly impractical (the current number of apps in the appstore total more than 150,000)…
When Infinite Interactive published a playable flash version of the highly addictive puzzle-RPG hybrid, Galactrix, many wondered when the Melbourne based developer would dip their feet into the Facebook app space, where casual games like Bejeweled are raking in some serious player numbers.
Well, it looks like Infinite are making some headway there, as they've just released a demo application on Facebook of their upcoming follow-up to Puzzle Quest, Puzzle Quest 2. The demo serves as an…
This is Jacques an artist turn serial killer.
specs:
2994 tris
1x 512 diffuse with alpha channel
Jacques is my first video game character and was completed for my second assignment at AIE Melbourne.
Design and original concept copyright Matthew Korda 2010
Brisbane IGDA + GAME ON present: Wed May 5th IRON DEV with 5 industry veterans representing ART, AUDIO, PROGRAMING, DESIGN and GOING INDIE!!!
Date: Wed May 5
Time: 5.00-7.00pm
Venue: THE LOFT, CI Precincts, KG, BNE (upstars on level 5)
IRON DEV - our next game on session invites YOU to put your work in front of industry veterans - if you are serious about game design, don't miss this opportunity - either to get feedback or just to watch how our panel review designs ...
UPDATE: Don't miss this…
(Hi, this is a repost of the call for volunteers and helpers for Freeplay 2010 by the Freeplay organisers!! If you're interested in helping out as a volunteer, a speaker, or want to be involved in the indie exhibition, please contact the Freeplay folks at the details within the following message!)
Hello,
We're working hard on putting together Freeplay 2010, and one of the best things about that is the opportunity to meet brilliant people who take part as speakers, volunteers, or by showcasing…
It’s been a while since I’ve written a blog on what I’ve been up to. Mostly because I’ve been quite busy with all sorts of work. Thankfully the outcome of which is that I now have quite a deal of things to write about.
First to talk about are my efforts to materialize an indie game studio and to shape it into being an entity that is considered professional and not in fact an unemployed designers idea to create a job for himself.
For the last 6 weeks I’ve been attending a small business program…
Australian based games development studio Trickstar Games has acquired the casual game developer Sector3 Games. Sector 3 will assist Trickstar Games to broaden its business model into the lucrative casual and online games market.
"With this strategic acquisition we are bringing an extremely talented new game studio into the Trickstar Games family. We have aggressive plans to expand our social gaming footprint and the addition of Sector3 and its established games will significantly expand…
For those who may have not noticed, I've been working on sprucing up the media section on tsumea so it's a lot more useful and easier to use than before, and there's some extra functionality in the backend which will grab local dev related content as well. All the latest youTube members we've subscribed to from our own channel are checked regularly for new videos, and if any are found, they're automatically added to our media section and our front page.
Whether you're a one man indie or a…