Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
Congratulations to Halfbrick Studios for the chart success of their latest release Apple appstore release, Fruit Ninja! The colourful and simply addictive "slice fruit + score points" game made a rapid rise to the top #2 spot in the Aussie appstore charts when it was released last week, and it's currently set to break into the top ten USA appstore charts.
It's gathering some great reviews and word of mouth, so here's hoping it lingers around the top of the charts and rakes loads more cash for…
Gamespot caught up with Steve Stamatiadis, Creative Director at Krome Studios, at this year's GDC with a few questions on their upcoming release of Bade Kitten. Steve discusses the origins of Blade Kitten and what to expect in terms of gameplay, and there's a whole bunch of unseen footage of the game in there, so it's well worth a look!