IGN AU were at the Games Convention Asia 2008 where Game Developers' Association of Australia president (GDAA), Tom Crago, gave a presentation on the Australian games industry. Tom talked a bit about Team Bondi's L.A Noire, of which he said "could be the biggest budget videogame in development anywhere in the world. It would certainly... in terms of console titles, be in the top ten... LA Noire is a massive massive project." Tom also talked about L.A Noire's importance to the Austalian games…
Hey everyone,
Long time I havent been around here! I just thought i would show something that ive been working on for the past few weeks in my spare time.
Hope you enjoy!
Shes not a game model, no polycount limits and no texture sizes, just all flat colours using a simple skylight with HDR map in it and a single omni for lighting.
Made her up purely for fun, and something totally different to my usual work.
I hope you enjoy it :)
For all those currently considering courses for 2009 - come along to Australia's national screen arts and broadcast school to learn more and speak to a lecturer in the area you are interested in. For game development related courses, you can also find out more here.
From 11:00 am to 3:00pm on Saturday September 20 AFTRS will be providing throughout the day :
Lecturers on hand to talk to face to face from the following teaching areas:
Screenwriting
Directing
Producing
Game…
Melbourne developers, Big Ant Studios, have finally launched their website! The new site has news and information on Big Ant, profiles and screenshots of all the games they've worked on so far, and all the current job openings they have. All the usual stuff that a game developer website needs! It looks modern, clean, and functional. Check it out!
Greetings and welcome to our brand-new web-site! Here you'll find everything you need to know about our company, people, culture and of course the…