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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Krome Studios joins LucasArts who are basking in the glow of the outstanding sales of Star Wars: The Force Unleashed. Marketwatch.com reports that Star Wars: The Force Unleashed has sold 1.5 million units worldwide since its release a week ago, becoming the fastest selling Star Wars game ever as well as the best selling game to come from LucasArts. Although we probably won't find out how many of those units were Krome's share, it's great news for the Brisbane based studio (with teams in…
  • Some interesting news at gameindustry.biz on Qantm's new course offering. Qantm has announced a course tailered for designers who are eager to develop games on the iPhone platform. The new course starts at the London college early next year with Brisbane, Sydney, and Melbourne picking it up later on. From Gameindustry.biz... "The iPhone Course is a great example of education and industry working perfectly together. At Qantm we work very closely with commercial organisations, which yields great…
  • Conference 10 – 13 December 2008 Exhibition 11 – 13 December 2008 Suntec Singapore International Convention & Exhibition Centre, Singapore A SPECIAL INVITATION TO AUSTRALIA COMPANIES http://perth.siggraph.org/mailout/SA2008-AustraliaPavilion.pdf The Exhibition A diverse, energetic showcase of everything Asia and beyond have to offer in computer graphics and interactive techniques, from hardware and software developers to production studios, and country trade pavilions hosting the…
  • SYDNEY, Australia - September 22, 2008 - Home Entertainment Suppliers Pty Ltd (HES) announced today the development of Rugby League 2: World Cup Edition for Sony PlayStation®2, by leading games developer Sidhe Interactive. The game builds on the highly successful 2005 release of Rugby League 2, bringing updated and new content in time for the 2008 Rugby League World Cup. “Rugby League 2 was a massive success and gamers had been asking for an updated version for a long time,” said David Robles…
  • HI ALL. I have been interested in this comp for a while now and this weekend I have finally pulled my finger out. This is what I have so far.... Basically so far his name is PANE aka Guy Patterson. He was a gifted artist specialising in glass. One fate filled night whilst putting the finishing touches on the masterpiece that would forever stamp his name in the pages of history tradgedy struck. The war between Batman and The Joker had finally cime to an explosive end that distroyed nearly…
  • almost finished mesh.
  • Another idea for the comp. Pretty sure i am going ot go with this one. Il add more info soon as i am refining the story behind her etc. Cheers :)
  • IGN AU were at the Games Convention Asia 2008 where Game Developers' Association of Australia president (GDAA), Tom Crago, gave a presentation on the Australian games industry. Tom talked a bit about Team Bondi's L.A Noire, of which he said "could be the biggest budget videogame in development anywhere in the world. It would certainly... in terms of console titles, be in the top ten... LA Noire is a massive massive project." Tom also talked about L.A Noire's importance to the Austalian games…
  • This is a Mitsubishi Lancer Evo III. Built with 180 triangles. heres a link to the wireframe http://www.youtube.com/watch?v=HeBTENHlOFI
  • Hey everyone, Long time I havent been around here! I just thought i would show something that ive been working on for the past few weeks in my spare time. Hope you enjoy! Shes not a game model, no polycount limits and no texture sizes, just all flat colours using a simple skylight with HDR map in it and a single omni for lighting. Made her up purely for fun, and something totally different to my usual work. I hope you enjoy it :)