Hi folks,
Our next video from the coverage we captured from the Game Connect: Asia Pacific 07 conference is the presentation from the Adam and Kirk from Pandemic Studios Brisbane. It was one of the most informative sessions at the conference, and is highly recommended viewing for artists and art/creative directors everywhere. Pandemic Brisbane have been very quiet of late, and pretty much all we know so far is that they ramped up a second team some time ago, and that they're working on two…
2K Boston/Australia ranked number 3 in Gamasutra’s Top 5 Developers of 2007 above BioWare and Bungie but behind Harmonix and Valve. Bioshock also ranked number 2 in the Top 10 Games of the year, only being beaten by the surprise hit of the year, Portal. Infinite Interactive’s Puzzle Quest, another surprise hit of 2007, just managed to make it into the number 10 spot.
One of the quietest hits of the year, Puzzle Quest's industry importance was felt in a number of ways, from truly establishing…
Hello.
This is Souri, and I have a New Years message.
I have a few hours to type up something interesting to sum up this year before I head off to prepare for my New Years celebrations of 2008, and at the moment I can really only come up with a few things I really want to talk about. These things are: Puzzle Quest, Auran, and Sumea.
The local games industry had an interesting year in 2007. We've had some incredible highs followed by some equally disappointing lows this year, and I'm sure you're…
Hi folks! I trust everyone is enjoying their Christmas and New Years break! Sumea is going on a small break as well, and we'll be back sometime after the new year with some exciting new announcements and happenings for the site. I'll also be writing my end of year waffle in a few days which I'm sure you all can't wait for. But in the meantime, please have a safe and joyous Christmas and New Years!
Presented here is a transcript of the interview I did with Chris Wells at GCAP 2007. A big thanks to the guys at Autodesk for setting this up with us.
You can download the recording of the interview here
Chris Wells, Character Artist from Epic Games has accumulated almost ten years experience as an animator in game development.
Chris grew up in New Jersey and Atlanta , GA. He studied at the University of Georgia, where he received a Bachelor's Degree in Fine Arts.
During Chris' time in…
Gamasutra. I think you know the site. They've compiled their top ten of the best games for the year, and making the list is none other than Infinite Interactive's little gem, Puzzle Quest. There are some pretty big making that list, so it's great to see a locally developed game acknowledged along the likes of Super Mario Galaxy, Rock Band, and The Legend of Zelda...
One of the quietest hits of the year, Puzzle Quest's industry importance was felt in a number of ways, from truly establishing the…
Media release 18 December 2007
AIE leads Endorphin training for Australian games industry
Australian game developers and students attending the Academy of Interactive Entertainment’s (AIE) professional development workshops and courses in Melbourne and Canberra next year will be the first to get training in Endorphin, the latest in 3D character animation software.
This breakthrough technology, used in upcoming AAA titles that include Grand Theft Auto IV, produces directed and fully-interactive…
This is an in game shot of the Koenigsegg CCX I modeled for the XBOX 360 game Project Gotham Racing 4. I was working for Virtual Mechanix
(I made the car, not the background)
(I'm a bit late on this news announcement, and although it's only a month late, it's definitely worth posting since it's another great achievement for the games industry. Congratulations to the folks at the Academy of Interactive Entertainment for taking out this prestigious award!!)
From the AIE website
Academy of Interactive Entertainment (AIE) was last night named as the Australian Small Training Provider of the Year at the Australian Training Awards gala dinner, held by the Department of…
Hey folks! I'm happy to announce the results for the Sumea Modeller Challenge #9!! A huge thanks must go to our sponsors for the challenge, Qantm College and The Academy of Interactive Entertainment, for providing the prizes for this challenge. They have the following for the top three challenges:
1st prize: 24" widescreen lcd display
2nd prize: 1 TB external drive
3rd prize: 1/2 TB external drive
Not bad, hey! And here are the finalists!!
The top three challengers are:
1st: Killa Dee
2nd:…