Presented here is a transcript of the interview I did with Chris Wells at GCAP 2007. A big thanks to the guys at Autodesk for setting this up with us.
You can download the recording of the interview here
Chris Wells, Character Artist from Epic Games has accumulated almost ten years experience as an animator in game development.
Chris grew up in New Jersey and Atlanta , GA. He studied at the University of Georgia, where he received a Bachelor's Degree in Fine Arts.
During Chris' time in…
Gamasutra. I think you know the site. They've compiled their top ten of the best games for the year, and making the list is none other than Infinite Interactive's little gem, Puzzle Quest. There are some pretty big making that list, so it's great to see a locally developed game acknowledged along the likes of Super Mario Galaxy, Rock Band, and The Legend of Zelda...
One of the quietest hits of the year, Puzzle Quest's industry importance was felt in a number of ways, from truly establishing the…
Media release 18 December 2007
AIE leads Endorphin training for Australian games industry
Australian game developers and students attending the Academy of Interactive Entertainment’s (AIE) professional development workshops and courses in Melbourne and Canberra next year will be the first to get training in Endorphin, the latest in 3D character animation software.
This breakthrough technology, used in upcoming AAA titles that include Grand Theft Auto IV, produces directed and fully-interactive…
This is an in game shot of the Koenigsegg CCX I modeled for the XBOX 360 game Project Gotham Racing 4. I was working for Virtual Mechanix
(I made the car, not the background)
(I'm a bit late on this news announcement, and although it's only a month late, it's definitely worth posting since it's another great achievement for the games industry. Congratulations to the folks at the Academy of Interactive Entertainment for taking out this prestigious award!!)
From the AIE website
Academy of Interactive Entertainment (AIE) was last night named as the Australian Small Training Provider of the Year at the Australian Training Awards gala dinner, held by the Department of…
Hey folks! I'm happy to announce the results for the Sumea Modeller Challenge #9!! A huge thanks must go to our sponsors for the challenge, Qantm College and The Academy of Interactive Entertainment, for providing the prizes for this challenge. They have the following for the top three challenges:
1st prize: 24" widescreen lcd display
2nd prize: 1 TB external drive
3rd prize: 1/2 TB external drive
Not bad, hey! And here are the finalists!!
The top three challengers are:
1st: Killa Dee
2nd:…
Tony Albrecht, console games programmer, inventor of the Tony Unit, knows all about getting the shaft. And I don't mean that in a rude way. You see, he used to work at Rat Bag Games for six years, right up until Midway infamously closed the studio down just before Christmas 2005. He knows the low-down.
Tony shares his valuable advice for all you ex-Auran peeps now that you're going through what he and many of his colleagues had to endure just two years ago...
It's shit when it happens, but a…
Well, Senator Conroy said that the tax rebate for the games industry will get a review if Labour wins the election, and now that has come to pass, it's time to make good on his word. AustralianIT has the news that the Game Developers Association of Australia (GDAA) will be asking the Senator to honour his pre-election promise and so hopefully the 40% tax rebate for games industry will get the attention that the previous Government had failed to give.
However, the recent Auran Developements…
Warcry has an exclusive interview with Auran CEO, Tony Hilliam, and Lead Designer, Adam Carpenter, on Fury. The guys answer pretty much all the questions running through everyone's minds at the moment about the liquidation of Auran Developments, what it means for Fury, what they're aiming to achieve with the Age of the Chosen expansion, and where exactly did it go all wrong...
Auran: There are really two things here and the both contributed equally. First was the lack of advanced planning and…
Press Release
Get ready to scramble! Red Mile Entertainment, Inc. (OTCBB: RDML), a worldwide developer and publisher of interactive entertainment software, today announced that it will bring "Heroes over Europe," the next game in the critically acclaimed "Heroes" flight combat franchise, to the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft, and Windows PC.
Developed by Transmission Games (formerly known as IR Gurus) in Melbourne,…