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  • News.com.au has an article on how popular game development courses are at Uni. We've reported on the record applications that institutions such as Qantm and the Academy of Interactive Entertainment have had in past years, and the trend doesn't seem to be subsiding. News.com.au reports that Monash University has recorded a huge increase in interest for their game development courses for next year... More than a quarter of Monash University's 300 IT applications are for multimedia games…
  • Gamespot AU have an interview up with Transmission Games CEO, Mike Fegan, on a whole matter of issues such as the recent buy-out (the studio was previously known as IR Gurus), what it means for the company, their new Sin City game currently in development, the AFL license, and of course, the 40 percent industry rebate... MF: Our biggest problem is in the past, we've been totally ignored by the Federal Government. We're a legitimate part of the arts and technology sector. The other thing is once…
  • Kotaku reports that Call of Duty 4, which was available on Steam's online distribution platform for $US 49.95, has now increased to a whopping $US 88.50 for its Australian users. So, for roughly over a week, you could've had this game for a nice sum of $57 Australian dollars, but with the price change it's yours for around $101. Considering that you don't get the fancy packaging and still need to download the 6 gigs or so of data, I can't imagine anyone from Australia purchasing this from Steam…
  • Submitted by Sc0rpi0n Sydney-based Perception, the developer behind "Stargate SG-1: The Alliance", an FPS game based on the Stargate SG-1 TV series that was cancelled in early 2006, have begun legal proceedings against their ex-publisher, the Austrian-based JoWood Productions AG, according to Perception's website. Perception are apparently just about to file damages against JoWood in excess of EUR 8 million. From Perception's website: "We are confident that the outcome of the trial will result…
  • There's certainly a lot of excitement in the mobile phone industry, particularly with Apple and Google making massive inroads there, and it seems mobile gaming is set for even greater things too. It's pleasing to see that Australia is well represented in that market, with developers such as Firemint, Iron Monkey Studios, and Moket leading the field. Firemint took out the best mobile game category at the Game Connect: Asia Pacific 2007 conference last weekend, and while they must be happy…
  • Submitted by Bryn Saturday the 8th of December is Qantm's national open day and exhibition of student work. This is a great day to come into Qantm as you can see and play with work produced by graduating students across all our courses. There will be presentations and opportunities to speak with students and lecturers about life at Qantm College. Playable demos of the GCAP winning games over the past few years will on display so come in for some great games action if nothing else. There will…
  • Submitted by Bryn Continuing Qantm's winning streak in the “Best Unsigned Game” category of the GAmes Industries annual awards, Qantm student’s game “Mawashi Madness” has taken out the first prize, beating out a professional studio and several other colleges. The award was determined by popular vote by GCAP delegates at Melbourne Exhibition Centre on 16-17 November 2007. Delegates had the opportunity to test the games during the exhibition before casting their vote. The shortlisted titles were…
  • Ok, I missed this bit of news last week as I was preparing for Game Connect, but it looks like Labor won't be making any plans to push for a games R18+ rating if they get elected. Labor Party shadow attorney general Joe Ludwig had this to say to Gamespot AU... "While I understand that many in the community desire the addition of an R18+ rating for video games, the Federal Labor Party does not believe that there are any fundamental problems with the functioning of the Classification system in…
  • Submitted by Sarah Young (agentsarah6@gmail.com) It's that time of the year. University students are completing their courses and presenting their work to prospective employers. This is the case with the exhibition PLAY, the Graduation Exhibition of the students of the University of Western Sydney's Bachelor of Design (Visual Communicaitons) course. The exhibition features a range of work for students of varying specialisations, from illustration and animation to photography and interactive…
  • It was a game that was heard a few times during the nominations at the GDAA awards dinner last weekend, but who exactly were Champagne for the Ladies and what was their Coolest Girl in School game all about? Apparently the game has been causing some controversy with certain groups and organisations, receiving a condemnation by the Australian Family Association who described the game as "toxic" and "grossly irresponsible". Coolest Girl in School was developed by South Australian mobile…