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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • This is an in game shot of the Toyota Supra I modeled for the XBOX 360 game Project Gotham Racing 4. I was working for Virtual Mechanix (I made the car, not the background)
  • Hi folks, we have some footage of the recently held Game Connect: Asia Pacific 2007 conference, and we'll be slowly putting up what we have over the coming weeks and months. If you've never been to the local industry awards night before or were curious as to how the industry celebrates its achievements, then be sure to download this! The GCAP:07 awards night was definitely one to remember for me, and I do highly recommend that conference patrons on attending that as a great way to finish off…
  • You know, I posted this in the forum last Friday, but darnit, I'm going to post it here. It's important that you see it. It's an animation that's spreading around the games and animation industry like wildfire (if you read the comments on its youtube page, you'll see that employees of Massive Black, Embassy VFX, Nerve Software, Radical Entertainment, Gearbox etc are chiming in the comments area to show their appreciation for this fine bit of animation). Apparently, the creator made it with the…
  • Kotaku Australia did the sensible thing and managed a response from Auran CEO, Tony Hilliam, on the recent news posted at Angry-gamer.net about the latest mass sackings at Auran. Tony downplayed the situation, stating that Auran are not finished, but just aren't requiring a full 60 man team for future projects. From Kotaku... As I explained to the staff yesterday, whilst FURY has started off slower than expected, I still see a bright and long future ahead. However, that future will not include…
  • (Press Release) Southpeak Games to publish Fuzzeyes' Edge of Twilight Steampunk Action-Adventure Fantasy Game To Debut In 2009 GRAPEVINE, TX - December 6, 2007 - SouthPeak Games, a leading publisher and distributor of entertainment software, today announced it will be publishing FUZZYEYES' upcoming colossus Edge of Twilight in North America and Europe. Scheduled for release in 2009 on next-gen consoles and PC, Edge of Twilight is a fast paced cinematic combat and action game set in a steampunk…
  • (Press Release) LOS ANGELES, Dec. 6 /PRNewswire/ -- BigWorld Technology today announced an agreement with Sierra Online to use the BigWorld Technology Suite in the development of an upcoming PC online game targeting a mass market audience. The BigWorld Technology Suite provides the tools and technology to develop cutting-edge, next-generation online games. "We look forward to working with Sierra Online to develop a title that holds wide appeal for gamers," said Gavin Longhurst, vice president…
  • News.com.au is reporting that three overseas game developers have created local branches in Western Australia. It seems like the industry in Perth has been on a steady rate of growth over the years, fueled by the establishment of Interzone Games and the Perth chapter of the IGDA. From news.com.au, the companies are... Giant Dice: A company founded by former Canadian residents that develops games using phones, websites and actual cities to create surprising and compelling experiences. Floor Pty…
  • Angry-gamer.net (found via Kotaku AU) has reported the rumour that Auran is facing financial difficulties and has begun shedding many staff members yesterday afternoon, with more to come today. It's believed that the company had banked heavily on Fury's success, but the claim is that Fury has met with disappointing sales. From Angry Gamer... (Auran)... has told its staff to look for other jobs and that they cannot guarantee employment past this week. This news comes only a few weeks after the…
  • Congratulations to the THQ Studio Australia character team for earning a nomination in the 2007 Annie Awards! Avatar - The Last Airbender “The Burning Earth” is up for the Best Animated Video Game award where it's up against Ratatouille, Bee Movie and Transformers games. This is only the third time that the Annies have featured a videogame award, and it’s THQ Studio Australia's 2nd nomination in that time. The studio was first nominated for the inaugural award in 2005 for SpongeBob SquarePants…
  • Submitted by Martin Next Event: 29th January 2008 - BioShock Time / Date: 7:00pm 'til late; Tuesday, 29 January, 2008 Location: The Velvet Lounge, 639 Beaufort St Mt Lawley (behind The Flying Scotsman) Tony Oakden talks about his experiences producing BioShock PC. Join us at the Velvet Lounge for this interesting presentation and some casual networking.