Submitted by Sarah Young (agentsarah6@gmail.com)
It's that time of the year. University students are completing their courses and presenting their work to prospective employers. This is the case with the exhibition PLAY, the Graduation Exhibition of the students of the University of Western Sydney's Bachelor of Design (Visual Communicaitons) course. The exhibition features a range of work for students of varying specialisations, from illustration and animation to photography and interactive…
It was a game that was heard a few times during the nominations at the GDAA awards dinner last weekend, but who exactly were Champagne for the Ladies and what was their Coolest Girl in School game all about? Apparently the game has been causing some controversy with certain groups and organisations, receiving a condemnation by the Australian Family Association who described the game as "toxic" and "grossly irresponsible".
Coolest Girl in School was developed by South Australian mobile…
Did you know that Jonathan Chey, Managing Director & Design Director of 2K Australia (formerly Irrational Games Australia), is into Italian motorbikes and 18th Century English Rococo chairs? Well, you do now! And there's plenty more interesting facts to be had of 2K Australia's employees when you visit the shiny, brand new 2K Australia website which was launched just recently...
Welcome to our new website, we are 2K Australia, previously Irrational Games Australia. As this launches, our…
GameSpot AU interviewed GDAA President Tom Crago at GCAP on the weekend who has released GDAA findings that the Australian games industry is now worth $130 million, up 15% since 2006.
Employment in the industry has also risen, with 400 more people employed in the industry than last year, taking the figure to 2000, an astonishing rate of growth. The Australian games industry has never been so healthy.
Tom puts this down to an upswell in the games industry overall due to the phenominal success of…
At the Annual General Meeting of the GDAA held 15 November 2007 the following Board of Directors were elected:
Position , Name , Company
1. President , Tom Crago , Tantalus
2. Vice President , Shainiel Deo , Halfbrick
3. Vice President , Mike Fegan , IR Gurus
4. Treasurer , Chris Mosely , Redtribe
5. Secretary , Graham Edelsten , Auran
6. Ordinary Board Member , Rob Murray , Firemint
7. Steve Fawkner , Infinite Interactive
8. Bill McIntosh , Torus
9. John Moss , Qantm
10. Neil Boyd , AIE
The…
And the winner is.... Puzzle Quest!!!
(press release)
Puzzle Quest: Challenge of the Warlords Scoops the Field
MELBOURNE - Saturday 17 November, 2007 -
At the conclusion of GDAA’s highly successful Game Connect: Asia Pacific 2007 Conference and Expo, the GDAA held its Annual Industry Awards Dinner at which the following winners were announced before 200 guests including GDAA members, industry and government representatives.
Best Game - 2007
Winner: Puzzle Quest: Challenge of the Warlords (…
Tantalus Media is celebrating its biggest year to date with the release of the DS and GBA versions of Cars: Mater National, other DS titles released this year include the hugely successful Pony Friends and Top Gear: Downforce. Also slated for release this year is the DS and PSP versions of MX vs. ATV: Untamed.
CEO, Tom Crago, said he was delighted with the way the company was positioning itself in an ever evolving market.
Obviously the GBA has been very good to us, and we were happy to have…
(press release)
MELBOURNE - Wednesday 14 November, 2007 -
On the eve of the Official Opening of GDAA's Game Connect: Asia Pacific 2007 Conference and Expo, Mr Warren Currell from Sherpa Games will speak on the Canadian tax rebate experience and the benefits that have accrued to the industry.
Warren Currell will speak on: 'Government Support and Funding for Interactive Entertainment in Canada'
Mr Currell will highlight that the reasons for support are twofold:
1. To promote the creation of…
The guys from AustralianGamer have interviewed Fuzzyeyes studio's lead designer, Andy Chrysafidis which you can find at AustralianGamer.com. The interview gives a great insight into Andy's background and how he got into the games industry, how he's finding the game industry, as well as some tips to those seeking a role as a game designer...
(Andy) I’m the lead designer for a new Fuzzyeyes game called ‘Edge of Twilight’, an action adventure of sorts. My responsibilities for this role cover a…
In case you needed reminding, the Game Connect: Asia Pacific 2007 conference is on this weekend! Sumea is covering the conference again this year, and yes, I will be making my first visit to the game developer conference EVER for this one.
Our news editor, Chameleon, and I should be attending plenty of presentations as well as all the social events (the meet 'n greet on Thursday night, the Gamers night, as well as the GDAA awards dinner night), so if you're a Sumean regular, feel free to join…