Xenosaga composer Yuki Kajiura in Australia to participate in 'A Night in Fantasia' concert series
Well known and much loved celebrity composer, Yuki Kajiura, who created the brilliant musical scores for the Xenosaga video games series, will be in Australia later this week to promote and participate in the Eminence Symphony Artists' 'A Night in Fantasia 2007: Anime Edition' concert series.
The Eminence Symphony Artists are staging two special 'A Night in Fantasia' concert performances in Sydney…
If you're interested in games or games development, then there's really only one place to be this weekend. The eGames & Entertainment Expo is being held in conjunction with the Game Connect conference, so there's plenty of activity happening in sunny 'ole Melbourne!
I'd imagine the eGames & Entertainment Expo to be one highly popular event. There are gonna be a tonne of game titles on show, a lot of which have yet to be released, including:
• Dark Sector
• Mass Effect
• FIFA 08
•…
Mario Wynands, Managing Director of New Zealand developer Sidhe Interactive, speaking on a games panel at AnimfxNZ in Wellington last week, discussed the opportunities for game developers to distribute online via download. He says that downloadable content lets developers access a global market, removing the need to find publishers and distributors in every region, sidestepping retailers who are "killing" the retail model by selling second hand games for less than their newer versions.
Sidhe…
Melbourne, Wednesday 14 November 2007. Australian Greens Senator Christine Milne, at Tantalus Studios in Melbourne, today announced that the Greens would work to ensure that Australian interactive games developers received the same support that our film industry receives via a production tax offset.
Senator Milne said "Australians are rightly proud of our film industry and are happy to see governments supporting the industry, helping it grow and compete in the world market.
"Given the…
While news of the 40% rebate push for game developers features predominantly on Sumea recently, it's certainly worth checking out all the buzz that has come with the film and tv industry being awarded the rebate. It doesn't take to much to imagine a similar spurt of activity, optimism, as well as caution for the local games industry had we seen it receive the same incentive.
Greg Coote, producer at production company Dune Entertainment and investor of many films, called the rebate "unbelievably…
Submitted by Matt
AIE & 2K Australia Tivia Night - 7pm, 29th November, Holy Grail, Canberra
Know a Big Daddy from a Master Chief?
Don’t let those countless hours of ‘studying’ video games go to waste! Grab a group of friends and join us for an evening of games, beer and trivia.
Picking up where the Canberra Games Festival left off, AIE presents Video Games Trivia for you to test your knowledge across a range of gaming topics. Come along and see how you measure up against the expert teams…
The Game Developers' Association of Australia (GDAA), the governing body for the Australian electronic game industry, today announced that it had accepted the 39 Finalists (Entries) for the 2007 Industry Awards Dinner.
Industry spokesman, and Chief Executive Officer, of the Game Developers' Association of Australia, Greg Bondar said this was an outstanding achievement for the peak games industry body as it attracted over 50 entries with the judges recommending 39 Finalists for 9 Categories,…
If you're a gamer in Australia, you're no doubt aware that we pay a bit through the nose for games here. Even though our dollar is matching up pretty close to the American dollar, we have an enormous markup on our games when compared to our overseas friends. Yes, there are costs to consider including import fees, tax, the retailers cut etc, but when you can buy and import a game from the U.S for roughly $50 cheaper than what your local retailer is charging, then there's something very, very…
Kotaku have a feature up about a little known team from Sydney called Nnooo! Games on their WiiWare title named Pop! Pop happens to be the first Western game announced for WiiWare, and the article reveals how the team was able to score the dev kits to develop Pop due to their ideas and not by how well known they are. Of course, it also required a bit of planning and effort, and you'll find out more from the feature...
(Nic Watt ) "Like Every Extend Extra, Geometry Wars, Tetris and Lumines Pop…
VentureBeat, a Silicon Valley blog that provides news and information about private companies and venture capital, has a write up about VastPark. VastPark, for those not well informed, is a "virtual worlds platform that lets anyone create their own virtual world that they can own and share with others" and is being developed locally in Melbourne.
The article discusses some very interesting aspects about VastPark, particularly the plans to make it compatible with OpenSocial, the api that Google…