Submitted by David Nye
Brave Vision is calling for game submissions for mobile phone games.
If you've got a great mobile phone game and you still don't have a publishing deal, drop us a line now. We're looking for Java developed games that are well produced and near completion. For more info, please contact David Nye at Brave Vision: davidnye@bravevision.com
Ulanda Blair, Special Projects Coordinator, Next Wave
FREE PLAY 2007_
Free Play is Next Wave's Independent Game Developers Conference
SATURDAY 18th AUGUST
9:00am to 8:30pm
Australian Centre for the Moving Image (ACMI)
Federation Square, Flinders Street, Melbourne
ABOUT_
Free Play caters for independent and DIY game developers, creatively frustrated professionals, game development students, digital artists and new media academics. Developed by the indie game community for the indie game…
Irrational Games had hoped to include the BioShock: Breaking the mold concept artbook with the special edition of BioShock, but fans voted to have various other items instead such as the Big Daddy figurine and making-of DVD. So, the BioShock team made the concept art book available anyway as a free PDF download. It's 67-pages big, contains lots of disturbing images, and is available in 15MB and 75MB sizes. Grab it at the end of this news item!
Also worth noting is that the concept art book also…
Gamecock Media Group, publisher of Fury, has announced the released date for the Auran developed online PvP game. The date is the 9th of October, a good month before Unreal Tournament 3 hits the shelves.
For more details, head on over Warcry.com...
In other Fury news, Auran have initiated a $1 million Fury tournament starting mid September which will see teams as well as individuals winning prizes such as PC Hardware, online subscriptions to Fury, and scholarships to study video game…
Senior Build Engineer for Irrational Games Australia
Reports to: Lead Programmer
No. of direct reports: 1 -2
Location: Canberra, Australia
Tenure: Full-time
Job description:
Configuring and managing the build servers and processes, including:
? Build management (web interface that manages all the builds across all platforms)
? Automated testing across all platforms (PS3, XBOX 360 & PC)
? Underlying build systems across multiple teams.
? Conditions of the job will include a reasonable amount…
I was actually going to make a poll on Sumea when the American Xbox 360 price reduction was announced a while ago. In light of the Sony PS3 discount / bundle controversy, the poll asked what we'd get instead of an actual price reduction for the 360, all in good humour, of course...
Well, it's all pretty unnecessary to do that now since the folk at Microsoft deemed our location worthy of a real price reduction, and it's as follows..
Australia
20GB-enabled Xbox 360 Pro system : $579.95 (reduced…
Unless you're not a gamer or you've been living under a rock lately, you would have heard of Puzzle Quest: Challenge of the Warlords. The word-of-mouth and the excitement it's caused for casual and hardcore gamers alike has been extraordinary. It's a resounding success for Melbourne's Infinite Interactive, so I took the opportunity to ask Puzzle Quest lead designer and Chief Executive Officer of Infinite Interactive, Steve Fawkner, a few questions on their hit title...
Infinite Interactive…
Warner Bros Interactive Entertainment recently announced that Sidhe Interactive will be developing the game of the movie of the cartoon - Speed Racer - for Wii, DS to be released next year. A PS2 version is slated for release with the DVD.
The film adaptation of the 1960's cartoon, will be developed by the Wachowski brothers, mostly known for their writing and direction of The Matrix trilogy.
Speed Racer is an exceptionally creative property and teamed with the Wachowski brothers? vision it…
With IR Gurus wrapping up their new cricket PSP title - Ricky Ponting 2007 Pressure Play for Codemasters. Screenplay had a chance to get a hands-on with the game, and also had the chance to interview the man himself - Ricky Ponting - at IR Gurus last Friday. It's a hard life.
Ricky Ponting was saying how it was weird to play himself in game, saying it was a "bit freaky", and that he'd rather play as one of the other guys, Gilly or Andrew Symonds, so he'd try to get out quickly when playing as…
Take 2 Interactive announced last Friday that Irrational games US and Australia will be adopting the names 2K Boston and 2K Australia (not 2K Canberra?). In a subsequent announcement, Bioshock is set to be released in the US on the 21st of August, exclusively for the 360, under the new 2K developer name.
Ken Levine, President and Creative Director of 2K Boston, had this to say:
We're proud to be part of the 2K Games family and enjoy the new opportunities and artistic freedoms this strengthened…